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design-to-production

@ArieGoldkin/devPrepAi
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Guided workflow for implementing HTML design prototypes as production React components with glassmorphism styling and quality standards enforcement. Use when converting design prototypes to production code.

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SKILL.md

name design-to-production
description Guided workflow for implementing HTML design prototypes as production React components with glassmorphism styling and quality standards enforcement. Use when converting design prototypes to production code.
allowed-tools Read, Write, Edit, Bash, Glob, Grep

Design to Production

Guided workflow for converting HTML prototypes to production React components.

TL;DR: Provide HTML file path → analyze → map components → scaffold → implement → validate


Auto-Triggers

Auto-triggered by keywords:

  • "implement design", "prototype to production", "convert HTML"
  • "glassmorphism component", "design prototype", "HTML to React"

Quick Commands

# Step 1: Analyze HTML prototype
./.claude/skills/design-to-production/scripts/extract-structure.sh <html-file-path>

# Step 3: Scaffold component (after interactive mapping)
./.claude/skills/design-to-production/scripts/scaffold-component.sh \
  --name "ComponentName" \
  --module "practice" \
  --template "interactive-card"

# Step 5: Validate implementation
./.claude/skills/design-to-production/scripts/validate.sh <component-path>

5-Step Workflow

Example: Implementing glassmorphism_hints_panel_1.html

1. ANALYZE    → Extract structure from HTML
2. MAP        → Choose shadcn components + glassmorphism classes
3. SCAFFOLD   → Generate .tsx file with boilerplate
4. IMPLEMENT  → Write component logic (guided by TODOs)
5. VALIDATE   → Check quality standards

Step 1: ANALYZE

User provides: HTML file path (e.g., .superdesign/design_iterations/glassmorphism_hints_panel_1.html)

Script runs:

./scripts/extract-structure.sh .superdesign/design_iterations/glassmorphism_hints_panel_1.html

Output: hints-panel-structure.json with:

  • Component hierarchy
  • CSS classes (glassmorphism utilities)
  • Interactive elements (buttons, forms, inputs)
  • Layout patterns (grid, flex, vertical-stack)

SKILL.md presents: Summary of detected structure

Step 2: MAP (Interactive)

SKILL.md guides you through 4 decisions:

2.1 Component Identification

  • Question: "What should we call this component?"
  • Suggested: Extracted from HTML filename or title
  • Example: HintsPanel

2.2 Module Placement

  • Question: "Which module does this belong to?"
  • Options: practice, assessment, results, profile, questions, home
  • Example: practice

2.3 shadcn/ui Component Mapping

For each interactive element:

  • Detected: <button class="btn-glass">Show Hint</button>
  • Suggestion: Use Button from @shared/ui/button
  • Confirm: User approves or overrides

Common mappings:

HTML Element shadcn Component
<button class="btn-*"> Button
<div class="glass-card"> Card
<input type="text"> Input
<select> Select
Badge/chip Badge

2.4 Glassmorphism Class Mapping

  • Extracted from HTML: class="glass-card neon-glow-purple text-glow"
  • Maps to React: className="glass-card neon-glow-purple text-glow"
  • Validation: Checks against approved classes in styles/glassmorphism.css

Step 3: SCAFFOLD

Script generates .tsx file using template:

./scripts/scaffold-component.sh \
  --name "HintsPanel" \
  --module "practice" \
  --template "interactive-card" \
  --props "title:string,hints:IHint[],onShowHint:(index:number)=>void"

Output: modules/practice/components/HintsPanel.tsx with:

  • ✅ TypeScript interface (I prefix)
  • ✅ Proper imports (@shared/ui/*, glassmorphism classes)
  • ✅ Props structure from HTML analysis
  • ✅ TODO comments marking logic locations
  • ✅ Glassmorphism classes applied

Step 4: IMPLEMENT

SKILL.md reminds:

  • File location: modules/practice/components/HintsPanel.tsx
  • Quality standards: ≤180 lines, complexity <15, I prefix
  • TODO items in scaffolded file mark where to add logic

User writes: Business logic, event handlers, state management

Step 5: VALIDATE

./scripts/validate.sh modules/practice/components/HintsPanel.tsx

Checks:

  • ✅ File size ≤180 lines
  • ✅ Complexity ≤15 per function
  • ✅ Interface naming (I prefix)
  • ✅ Glassmorphism class validity
  • ✅ Import patterns (@shared, @modules, @lib)
  • ✅ No any types

Output: Pass/fail + suggestions for fixes


Template Types

Choose the right template for your component:

Template Use For Includes
interactive-card Buttons, forms, user actions Card, Button, Input, event handlers
display-card Read-only content, stats Card, Typography, badges
layout-section Page sections, containers Layout wrapper, grid/flex patterns

Common Patterns

Pattern 1: Button with Glassmorphism

HTML: <button class="btn-glass">Action</button> React: <Button className="btn-glass" onClick={handleAction}>Action</Button>

Pattern 2: Glass Card Container

HTML: <div class="glass-card neon-glow">Content</div> React: <Card className="glass-card neon-glow"><CardContent>Content</CardContent></Card>

Pattern 3: Gradient Text

HTML: <h1 class="gradient-text">Title</h1> React: <h1 className="gradient-text">Title</h1>


When to Load References

SKILL.md is self-sufficient for:

  • Running the 5-step workflow
  • Common component mappings
  • Basic glassmorphism classes

Load references when needed:

Need Load
Full glassmorphism class list references/glassmorphism-mapping.md
shadcn component decision guide references/shadcn-component-guide.md
Complex layout patterns references/common-patterns.md
Complete worked example examples/hints-panel-complete/

Troubleshooting

Script not found: Ensure you're in project root (frontend/)

Invalid glassmorphism class: Check styles/glassmorphism.css for approved classes

Validation fails: Run quality-reviewer to see detailed errors


Version: 1.0.0 | Updated: October 2025 Pattern: Follows module-scaffolder optimization structure