Claude Code Plugins

Community-maintained marketplace

Feedback

background-processing

@CharlesWiltgen/Axiom
130
0

Use when implementing BGTaskScheduler, debugging background tasks that never run, understanding why tasks terminate early, or testing background execution - systematic task lifecycle management with proper registration, expiration handling, and Swift 6 cancellation patterns

Install Skill

1Download skill
2Enable skills in Claude

Open claude.ai/settings/capabilities and find the "Skills" section

3Upload to Claude

Click "Upload skill" and select the downloaded ZIP file

Note: Please verify skill by going through its instructions before using it.

SKILL.md

name background-processing
description Use when implementing BGTaskScheduler, debugging background tasks that never run, understanding why tasks terminate early, or testing background execution - systematic task lifecycle management with proper registration, expiration handling, and Swift 6 cancellation patterns
skill_type discipline
version 1.0.0

Background Processing

Overview

Background execution is a privilege, not a right. iOS actively limits background work to protect battery life and user experience. Core principle: Treat background tasks as discretionary jobs — you request a time window, the system decides when (or if) to run your code.

Key insight: Most "my task never runs" issues stem from registration mistakes or misunderstanding the 7 scheduling factors that govern execution. This skill provides systematic debugging, not guesswork.

Energy optimization: For reducing battery impact of background tasks, see energy skill. This skill focuses on task mechanics — making tasks run correctly and complete reliably.

Requirements: iOS 13+ (BGTaskScheduler), iOS 26+ (BGContinuedProcessingTask), Xcode 15+

Example Prompts

Real questions developers ask that this skill answers:

1. "My background task never runs. I register it, schedule it, but nothing happens."

→ The skill covers the registration checklist and debugging decision tree for "task never runs" issues

2. "How do I test background tasks? They don't seem to trigger in the simulator."

→ The skill covers LLDB debugging commands and simulator limitations

3. "My task gets terminated before it completes. How do I extend the time?"

→ The skill covers task types (BGAppRefresh 30s vs BGProcessing minutes), expiration handlers, and incremental progress saving

4. "Should I use BGAppRefreshTask or BGProcessingTask? What's the difference?"

→ The skill provides decision tree for choosing the correct task type based on work duration and system requirements

5. "How do I integrate Swift 6 concurrency with background task expiration?"

→ The skill covers withTaskCancellationHandler patterns for bridging BGTask expiration to structured concurrency

6. "My background task works in development but not in production."

→ The skill covers the 7 scheduling factors, throttling behavior, and production debugging


Red Flags — Task Won't Run or Terminates

If you see ANY of these, suspect registration or scheduling issues:

  • Task never runs: Handler never called despite successful submit()
  • Task terminates immediately: Handler called but work doesn't complete
  • Works in dev, not prod: Task runs with debugger but not in release builds
  • Console shows no launch: No "BackgroundTask" entries in unified logging
  • Identifier mismatch errors: Task identifier not matching Info.plist
  • "No handler registered": Handler not registered before first scheduling

Difference from energy issues

  • Energy issue: Task runs but drains battery (see energy skill)
  • This skill: Task doesn't run, or terminates before completing work

Mandatory First Steps

ALWAYS verify these before debugging code:

Step 1: Verify Info.plist Configuration (2 minutes)

<!-- Required in Info.plist -->
<key>BGTaskSchedulerPermittedIdentifiers</key>
<array>
    <string>com.yourapp.refresh</string>
    <string>com.yourapp.processing</string>
</array>

<!-- For BGAppRefreshTask -->
<key>UIBackgroundModes</key>
<array>
    <string>fetch</string>
</array>

<!-- For BGProcessingTask (add to UIBackgroundModes) -->
<array>
    <string>fetch</string>
    <string>processing</string>
</array>

Common mistake: Identifier in code doesn't EXACTLY match Info.plist. Check for typos, case sensitivity.

Step 2: Verify Registration Timing (2 minutes)

Registration MUST happen before app finishes launching:

// ✅ CORRECT: Register in didFinishLaunchingWithOptions
func application(_ application: UIApplication,
                 didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {

    BGTaskScheduler.shared.register(
        forTaskWithIdentifier: "com.yourapp.refresh",
        using: nil
    ) { task in
        // Safe force cast: identifier guarantees BGAppRefreshTask type
        self.handleAppRefresh(task: task as! BGAppRefreshTask)
    }

    return true  // Register BEFORE returning
}

// ❌ WRONG: Registering after launch or on-demand
func someButtonTapped() {
    // TOO LATE - registration won't work
    BGTaskScheduler.shared.register(...)
}

Exception: BGContinuedProcessingTask (iOS 26+) uses dynamic registration when user initiates the action.

Step 3: Check Console Logs (5 minutes)

Filter Console.app for background task events:

subsystem:com.apple.backgroundtaskscheduler

Look for:

  • "Registered handler for task with identifier"
  • "Scheduling task with identifier"
  • "Starting task with identifier"
  • "Task completed with identifier"
  • Error messages about missing handlers or identifiers

Step 4: Verify App Not Swiped Away (1 minute)

Critical: If user force-quits app from App Switcher, NO background tasks will run.

Check in App Switcher: Is your app still visible? Swiping away = no background execution until user launches again.


Background Task Decision Tree

Need to run code in the background?
│
├─ User initiated the action explicitly (button tap)?
│  ├─ iOS 26+? → BGContinuedProcessingTask (Pattern 4)
│  └─ iOS 13-25? → beginBackgroundTask + save progress (Pattern 5)
│
├─ Keep content fresh throughout the day?
│  ├─ Runtime needed ≤ 30 seconds? → BGAppRefreshTask (Pattern 1)
│  └─ Need several minutes? → BGProcessingTask with constraints (Pattern 2)
│
├─ Deferrable maintenance work (DB cleanup, ML training)?
│  └─ BGProcessingTask with requiresExternalPower (Pattern 2)
│
├─ Large downloads/uploads?
│  └─ Background URLSession (Pattern 6)
│
├─ Triggered by server data changes?
│  └─ Silent push notification → fetch data → complete handler (Pattern 7)
│
└─ Short critical work when app backgrounds?
   └─ beginBackgroundTask (Pattern 5)

Task Type Comparison

Type Runtime When Runs Use Case
BGAppRefreshTask ~30 seconds Based on user app usage patterns Fetch latest content
BGProcessingTask Several minutes Device charging, idle (typically overnight) Maintenance, ML training
BGContinuedProcessingTask Extended System-managed with progress UI User-initiated export/publish
beginBackgroundTask ~30 seconds Immediately when backgrounding Save state, finish upload
Background URLSession As needed System-friendly time, even after termination Large transfers

Common Patterns

Pattern 1: BGAppRefreshTask — Keep Content Fresh

Use when: You need to fetch new content so app feels fresh when user opens it.

Runtime: ~30 seconds

When system runs it: Predicted based on user's app usage patterns. If user opens app every morning, system learns and refreshes before then.

Registration (at app launch)

func application(_ application: UIApplication,
                 didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {

    BGTaskScheduler.shared.register(
        forTaskWithIdentifier: "com.yourapp.refresh",
        using: nil
    ) { task in
        self.handleAppRefresh(task: task as! BGAppRefreshTask)
    }

    return true
}

Scheduling (when app backgrounds)

func scheduleAppRefresh() {
    let request = BGAppRefreshTaskRequest(identifier: "com.yourapp.refresh")

    // earliestBeginDate = MINIMUM delay, not exact time
    // System may run hours later based on usage patterns
    request.earliestBeginDate = Date(timeIntervalSinceNow: 15 * 60)  // At least 15 min

    do {
        try BGTaskScheduler.shared.submit(request)
    } catch {
        print("Failed to schedule refresh: \(error)")
    }
}

// Call when app enters background
func applicationDidEnterBackground(_ application: UIApplication) {
    scheduleAppRefresh()
}

// Or with SceneDelegate / SwiftUI
.onChange(of: scenePhase) { newPhase in
    if newPhase == .background {
        scheduleAppRefresh()
    }
}

Handler

func handleAppRefresh(task: BGAppRefreshTask) {
    // 1. IMMEDIATELY set expiration handler
    task.expirationHandler = { [weak self] in
        // Cancel any in-progress work
        self?.currentOperation?.cancel()
    }

    // 2. Schedule NEXT refresh (continuous refresh pattern)
    scheduleAppRefresh()

    // 3. Do the work
    fetchLatestContent { [weak self] result in
        switch result {
        case .success:
            task.setTaskCompleted(success: true)
        case .failure:
            task.setTaskCompleted(success: false)
        }
    }
}

Key points:

  • Set expiration handler FIRST
  • Schedule next refresh inside handler (continuous pattern)
  • Call setTaskCompleted in ALL code paths (success AND failure)
  • Keep work under 30 seconds

Pattern 2: BGProcessingTask — Deferrable Maintenance

Use when: Maintenance work that can wait for optimal system conditions (charging, WiFi, idle).

Runtime: Several minutes

When system runs it: Typically overnight when device is charging. May not run daily.

Registration

BGTaskScheduler.shared.register(
    forTaskWithIdentifier: "com.yourapp.maintenance",
    using: nil
) { task in
    self.handleMaintenance(task: task as! BGProcessingTask)
}

Scheduling with Constraints

func scheduleMaintenanceIfNeeded() {
    // Be conscientious — only schedule when work is actually needed
    guard needsMaintenance() else { return }

    let request = BGProcessingTaskRequest(identifier: "com.yourapp.maintenance")

    // CRITICAL: Set requiresExternalPower for CPU-intensive work
    request.requiresExternalPower = true

    // Optional: Require network for cloud sync
    request.requiresNetworkConnectivity = true

    // Don't set earliestBeginDate too far — max ~1 week
    // If user doesn't return to app, task won't run

    do {
        try BGTaskScheduler.shared.submit(request)
    } catch BGTaskScheduler.Error.unavailable {
        print("Background processing not available")
    } catch {
        print("Failed to schedule: \(error)")
    }
}

Handler with Progress Checkpointing

func handleMaintenance(task: BGProcessingTask) {
    var shouldContinue = true

    task.expirationHandler = { [weak self] in
        shouldContinue = false
        self?.saveProgress()  // Save partial progress!
    }

    Task {
        do {
            // Process in chunks, checking for expiration
            for chunk in workChunks {
                guard shouldContinue else {
                    // Expiration called — stop gracefully
                    break
                }

                try await processChunk(chunk)
                saveProgress()  // Checkpoint after each chunk
            }

            task.setTaskCompleted(success: true)
        } catch {
            task.setTaskCompleted(success: false)
        }
    }
}

Key points:

  • Set requiresExternalPower = true for CPU-intensive work (prevents battery drain)
  • Save progress incrementally — task may be interrupted
  • Work may never run if user doesn't charge device
  • Don't set earliestBeginDate more than a week ahead

Pattern 3: SwiftUI backgroundTask Modifier

Use when: SwiftUI app using modern async/await patterns.

@main
struct MyApp: App {
    @Environment(\.scenePhase) var scenePhase

    var body: some Scene {
        WindowGroup {
            ContentView()
        }
        .onChange(of: scenePhase) { newPhase in
            if newPhase == .background {
                scheduleAppRefresh()
            }
        }
        // Handle app refresh
        .backgroundTask(.appRefresh("com.yourapp.refresh")) {
            // Schedule next refresh
            scheduleAppRefresh()

            // Async work — task completes when closure returns
            await fetchLatestContent()
        }
        // Handle background URLSession events
        .backgroundTask(.urlSession("com.yourapp.downloads")) {
            // Called when background URLSession completes
            await processDownloadedFiles()
        }
    }
}

SwiftUI advantages:

  • Implicit task completion when closure returns (no setTaskCompleted needed)
  • Native Swift Concurrency support
  • Task automatically cancelled on expiration

Pattern 4: BGContinuedProcessingTask (iOS 26+)

Use when: User explicitly initiates work (button tap) that should continue after backgrounding, with visible progress.

NOT for: Automatic tasks, maintenance, syncing

// 1. Info.plist — use wildcard for dynamic suffix
// BGTaskSchedulerPermittedIdentifiers:
// "com.yourapp.export.*"

// 2. Register WHEN user initiates action (not at launch)
func userTappedExportButton() {
    BGTaskScheduler.shared.register(
        forTaskWithIdentifier: "com.yourapp.export.photos"
    ) { task in
        let continuedTask = task as! BGContinuedProcessingTask
        self.handleExport(task: continuedTask)
    }

    // Submit immediately
    let request = BGContinuedProcessingTaskRequest(
        identifier: "com.yourapp.export.photos",
        title: "Exporting Photos",
        subtitle: "0 of 100 photos"
    )

    // Optional: Fail if can't start immediately
    request.strategy = .fail  // or .enqueue (default)

    do {
        try BGTaskScheduler.shared.submit(request)
    } catch {
        showError("Cannot export in background right now")
    }
}

// 3. Handler with mandatory progress reporting
func handleExport(task: BGContinuedProcessingTask) {
    var shouldContinue = true

    task.expirationHandler = {
        shouldContinue = false
    }

    // MANDATORY: Report progress (tasks with no progress auto-expire)
    task.progress.totalUnitCount = 100
    task.progress.completedUnitCount = 0

    Task {
        for (index, photo) in photos.enumerated() {
            guard shouldContinue else { break }

            await exportPhoto(photo)

            // Update progress — system shows this to user
            task.progress.completedUnitCount = Int64(index + 1)
        }

        task.setTaskCompleted(success: shouldContinue)
    }
}

Key points:

  • Dynamic registration (when user acts, not at launch)
  • Progress reporting is MANDATORY — tasks with no updates auto-expire
  • User can monitor and cancel from system UI
  • Use .fail strategy when work is only useful if it starts immediately

Pattern 5: beginBackgroundTask — Short Critical Work

Use when: App is backgrounding and you need ~30 seconds to finish critical work (save state, complete upload).

var backgroundTaskID: UIBackgroundTaskIdentifier = .invalid

func applicationDidEnterBackground(_ application: UIApplication) {
    // Start background task
    backgroundTaskID = application.beginBackgroundTask(withName: "Save State") { [weak self] in
        // Expiration handler — clean up and end task
        self?.saveProgress()
        if let taskID = self?.backgroundTaskID {
            application.endBackgroundTask(taskID)
        }
        self?.backgroundTaskID = .invalid
    }

    // Do critical work
    saveEssentialState { [weak self] in
        // End task as soon as done — DON'T wait for expiration
        if let taskID = self?.backgroundTaskID, taskID != .invalid {
            UIApplication.shared.endBackgroundTask(taskID)
            self?.backgroundTaskID = .invalid
        }
    }
}

Key points:

  • Call endBackgroundTask AS SOON as work completes (not just in expiration handler)
  • Failing to end task may cause system to terminate your app and impact future launches
  • ~30 seconds max, not guaranteed
  • Use for state saving, not ongoing work

Pattern 6: Background URLSession

Use when: Large downloads/uploads that should continue even if app terminates.

// 1. Create background configuration
lazy var backgroundSession: URLSession = {
    let config = URLSessionConfiguration.background(
        withIdentifier: "com.yourapp.downloads"
    )
    config.sessionSendsLaunchEvents = true  // App relaunched when complete
    config.isDiscretionary = true  // System chooses optimal time

    return URLSession(configuration: config, delegate: self, delegateQueue: nil)
}()

// 2. Start download
func downloadFile(from url: URL) {
    let task = backgroundSession.downloadTask(with: url)
    task.resume()
}

// 3. Handle app relaunch for session events (AppDelegate)
func application(_ application: UIApplication,
                 handleEventsForBackgroundURLSession identifier: String,
                 completionHandler: @escaping () -> Void) {

    // Store completion handler — call after processing events
    backgroundSessionCompletionHandler = completionHandler

    // Session delegate methods will be called
}

// 4. URLSessionDelegate
func urlSessionDidFinishEvents(forBackgroundURLSession session: URLSession) {
    // All events processed — call stored completion handler
    DispatchQueue.main.async {
        self.backgroundSessionCompletionHandler?()
        self.backgroundSessionCompletionHandler = nil
    }
}

func urlSession(_ session: URLSession,
                downloadTask: URLSessionDownloadTask,
                didFinishDownloadingTo location: URL) {
    // Move file from temp location before returning
    let destinationURL = getDestinationURL(for: downloadTask)
    try? FileManager.default.moveItem(at: location, to: destinationURL)
}

Key points:

  • Work handed off to system daemon (nsurlsessiond) — continues after app termination
  • isDiscretionary = true for non-urgent (system waits for WiFi, charging)
  • Must handle handleEventsForBackgroundURLSession for app relaunch
  • Move downloaded files immediately — temp location deleted after delegate returns

Pattern 7: Silent Push Notification Trigger

Use when: Server needs to wake app to fetch new data.

Server Payload

{
    "aps": {
        "content-available": 1
    },
    "custom-data": "fetch-new-messages"
}

Use apns-priority: 5 (not 10) for energy efficiency.

App Handler

func application(_ application: UIApplication,
                 didReceiveRemoteNotification userInfo: [AnyHashable: Any],
                 fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) {

    Task {
        do {
            let hasNewData = try await fetchLatestData()
            completionHandler(hasNewData ? .newData : .noData)
        } catch {
            completionHandler(.failed)
        }
    }
}

Key points:

  • Silent pushes are rate-limited — don't expect launch on every push
  • System coalesces multiple pushes (14 pushes may result in 7 launches)
  • Budget depletes with each launch and refills throughout day
  • ~30 seconds runtime per launch

Swift 6 Cancellation Integration

When using structured concurrency, bridge BGTask expiration to task cancellation:

func handleAppRefresh(task: BGAppRefreshTask) {
    // Create a Task that respects expiration
    let workTask = Task {
        try await withTaskCancellationHandler {
            // Your async work
            try await fetchAndProcessData()
            task.setTaskCompleted(success: true)
        } onCancel: {
            // Called synchronously when task.cancel() is invoked
            // Note: Runs on arbitrary thread, keep lightweight
        }
    }

    // Bridge expiration to cancellation
    task.expirationHandler = {
        workTask.cancel()  // Triggers onCancel block
    }
}

// Checking cancellation in your work
func fetchAndProcessData() async throws {
    for item in items {
        // Check if we should stop
        try Task.checkCancellation()

        // Or non-throwing check
        guard !Task.isCancelled else {
            saveProgress()
            return
        }

        try await process(item)
    }
}

Key points:

  • withTaskCancellationHandler handles cancellation while task is suspended
  • Task.checkCancellation() throws CancellationError if cancelled
  • Task.isCancelled for non-throwing check
  • Cancellation is cooperative — your code must check and respond

Testing Background Tasks

Simulator Limitations

Background tasks do not run automatically in simulator. You must manually trigger them.

LLDB Debugging Commands

While app is running with debugger attached, pause execution and run:

// Trigger task launch
e -l objc -- (void)[[BGTaskScheduler sharedScheduler] _simulateLaunchForTaskWithIdentifier:@"com.yourapp.refresh"]

// Trigger task expiration (test expiration handler)
e -l objc -- (void)[[BGTaskScheduler sharedScheduler] _simulateExpirationForTaskWithIdentifier:@"com.yourapp.refresh"]

Testing Workflow

  1. Set breakpoint in task handler
  2. Run app, let it background
  3. Pause in debugger
  4. Run _simulateLaunchForTaskWithIdentifier command
  5. Resume — breakpoint should hit
  6. Test expiration with _simulateExpirationForTaskWithIdentifier

Testing Checklist

  • Task handler breakpoint hits when simulated?
  • Expiration handler called when simulated?
  • setTaskCompleted called in all code paths?
  • Works on real device (not just simulator)?
  • Works in release build (not just debug)?
  • App not swiped away from App Switcher?

The 7 Scheduling Factors

From WWDC 2020-10063 "Background execution demystified":

Factor Description Impact
Critically Low Battery <20% battery All discretionary work paused
Low Power Mode User-enabled Background activity limited
App Usage How often user launches app More usage = higher priority
App Switcher App still visible? Swiped away = no background
Background App Refresh System setting Off = no BGAppRefresh tasks
System Budgets Energy/data budgets Deplete with launches, refill over day
Rate Limiting System spacing Prevents too-frequent launches

Responding to System Constraints

// Check Low Power Mode
if ProcessInfo.processInfo.isLowPowerModeEnabled {
    // Reduce background work
}

// Listen for changes
NotificationCenter.default.publisher(for: .NSProcessInfoPowerStateDidChange)
    .sink { _ in
        // Adapt behavior
    }

// Check Background App Refresh status
let status = UIApplication.shared.backgroundRefreshStatus
switch status {
case .available:
    break  // Good to schedule
case .denied:
    // User disabled — prompt to enable in Settings
case .restricted:
    // Parental controls or MDM — can't enable
}

Audit Checklists

Registration Checklist

  • Identifier in Info.plist exactly matches code (case-sensitive)?
  • Correct background mode enabled (fetch, processing)?
  • Registration happens in didFinishLaunchingWithOptions BEFORE return?
  • Not registering same identifier multiple times?
  • Handler closure doesn't capture self strongly?

Scheduling Checklist

  • Scheduling on main queue or background queue (if performance sensitive)?
  • earliestBeginDate not too far in future (max ~1 week)?
  • Handling submit() errors?
  • Not scheduling duplicate tasks (check getPendingTaskRequests)?

Handler Checklist

  • Expiration handler set IMMEDIATELY at start of handler?
  • setTaskCompleted(success:) called in ALL code paths?
  • Next task scheduled (for continuous patterns)?
  • Progress saved incrementally for long operations?
  • Expiration handler actually cancels ongoing work?

Production Readiness

  • Tested on real device, not just simulator?
  • Tested in release build, not just debug?
  • Tested with Low Power Mode enabled?
  • Tested after force-quit from App Switcher (should NOT run)?
  • Console logs show expected "Task completed" messages?

Pressure Scenarios

Scenario 1: "Just poll the server every 30 seconds in background"

The temptation: "Polling is simpler than push notifications. We need real-time updates."

The reality:

  • iOS will NOT give you 30-second background intervals
  • BGAppRefreshTask runs based on USER behavior patterns, not your schedule
  • If user rarely opens app, task may run once per day or less
  • Polling burns budget quickly — fewer total launches

Time cost comparison:

  • Implement polling: 30 minutes (won't work as expected)
  • Understand why it doesn't work: 2-4 hours debugging
  • Implement proper push notifications: 3-4 hours

What actually works:

  • Silent push notifications (server triggers, not polling)
  • BGAppRefreshTask for predicted user behavior (not real-time)
  • BGProcessingTask for deferrable work (overnight)

Pushback template: "iOS background execution doesn't support polling intervals. BGAppRefreshTask runs based on when iOS predicts the user will open our app, not on a fixed schedule. For real-time updates, we need server-side push notifications. Let me show you Apple's documentation on this."


Scenario 2: "My task needs 5 minutes, not 30 seconds"

The temptation: "I'll just use beginBackgroundTask and do all my work."

The reality:

  • beginBackgroundTask: ~30 seconds max
  • BGAppRefreshTask: ~30 seconds
  • BGProcessingTask: Several minutes, but only when charging
  • No API gives you guaranteed 5-minute foreground-quality runtime

What actually works:

  1. Chunk your work — Break into 30-second pieces, save progress
  2. Use BGProcessingTask with requiresExternalPower = true (runs overnight)
  3. iOS 26+: Use BGContinuedProcessingTask for user-initiated work

Pushback template: "iOS limits background runtime to protect battery. For work that needs several minutes, we have two options: (1) BGProcessingTask runs overnight when charging — great for maintenance, (2) Break work into chunks that complete in 30 seconds, saving progress between runs. Which fits our use case better?"


Scenario 3: "It works on my device but not for users"

The temptation: "The code is correct — it must be a user device issue."

The reality: Debug builds with Xcode attached behave differently than release builds in the wild.

Common causes:

  1. Low Power Mode enabled — limits background activity
  2. Background App Refresh disabled — user or parental controls
  3. App swiped away — kills all background tasks
  4. Budget exhausted — too many recent launches
  5. Rarely used app — system deprioritizes

Debugging steps:

  1. Check backgroundRefreshStatus at launch, log it
  2. Log when tasks are scheduled and completed
  3. Use MetricKit to monitor background launches in production
  4. Ask users: "Did you force-quit the app from App Switcher?"

Pushback template: "Background execution depends on 7 system factors including battery level, user app usage patterns, and whether they force-quit the app. Let me add logging to understand what's happening for affected users."


Scenario 4: "Ship now, add background tasks later"

The temptation: "Background work is a nice-to-have feature."

The reality:

  • Users expect content to be fresh when they open the app
  • Competing apps that refresh in background feel more responsive
  • Adding background tasks later requires careful registration timing
  • First impression of stale content drives retention

Time cost comparison:

  • Add BGAppRefreshTask now: 1-2 hours
  • Retrofit later with proper testing: 4-6 hours
  • Debug "why doesn't it work" issues: Additional hours

Minimum viable background:

// In didFinishLaunchingWithOptions
BGTaskScheduler.shared.register(
    forTaskWithIdentifier: "com.yourapp.refresh",
    using: nil
) { task in
    task.setTaskCompleted(success: true)  // Placeholder
    self.scheduleRefresh()
}

Pushback template: "Background refresh is a core expectation for [type of app]. The minimum implementation is 20 lines of code. If we ship without it and add later, we risk registration timing bugs. Let me add the scaffolding now so we can enhance it post-launch."


Real-World Examples

Example 1: Task Never Runs — Identifier Mismatch

Symptom: submit() succeeds but handler never called.

Diagnosis:

// Code uses:
BGTaskScheduler.shared.register(
    forTaskWithIdentifier: "com.myapp.Refresh",  // Capital R
    ...
)

// Info.plist has:
// "com.myapp.refresh"  // lowercase r

Fix: Identifiers must EXACTLY match (case-sensitive).

Time wasted: 2 hours debugging code logic when issue was typo.


Example 2: Task Terminates — Missing setTaskCompleted

Symptom: Handler runs, work appears to complete, but next scheduled task never runs.

Diagnosis:

func handleRefresh(task: BGAppRefreshTask) {
    fetchData { result in
        switch result {
        case .success:
            task.setTaskCompleted(success: true)  // ✅ Called
        case .failure:
            // ❌ Missing setTaskCompleted!
            print("Failed")
        }
    }
}

Fix: Call setTaskCompleted in ALL code paths including errors.

case .failure:
    task.setTaskCompleted(success: false)  // ✅ Now called

Impact: Failing to call setTaskCompleted may cause system to penalize app's background budget.


Example 3: Works in Dev, Not Production — Force Quit

Symptom: Users report background sync doesn't work. Developer can't reproduce.

Diagnosis:

User: "I close my apps every night to save battery."
Developer: "How do you close them?"
User: "Swipe up in the app switcher."

Reality: Swiping away from App Switcher = force quit = no background tasks until user opens app again.

Fix:

  1. Educate users (not ideal)
  2. Accept this is iOS behavior
  3. Ensure good first-launch experience when app reopens

Example 4: BGProcessingTask Never Runs — Missing Power Requirement

Symptom: BGProcessingTask scheduled but never executes.

Diagnosis: User has phone plugged in at night, but task has requiresExternalPower = true and user uses wireless charger.

Wait, that's not the issue. Real issue:

let request = BGProcessingTaskRequest(identifier: "com.app.maintenance")
// Missing: request.requiresExternalPower = true

Without requiresExternalPower, system STILL waits for charging but has less certainty. Setting it explicitly gives system clear signal.

Also: User must have launched app in foreground within ~2 weeks for processing tasks to be eligible.


Quick Reference

LLDB Debugging Commands

// Trigger task
e -l objc -- (void)[[BGTaskScheduler sharedScheduler] _simulateLaunchForTaskWithIdentifier:@"IDENTIFIER"]

// Trigger expiration
e -l objc -- (void)[[BGTaskScheduler sharedScheduler] _simulateExpirationForTaskWithIdentifier:@"IDENTIFIER"]

Console Filter

subsystem:com.apple.backgroundtaskscheduler

Task Type Summary

Need Use Runtime
Keep content fresh BGAppRefreshTask ~30s
Heavy maintenance BGProcessingTask + requiresExternalPower Minutes
User-initiated continuation BGContinuedProcessingTask (iOS 26) Extended
Finish on background beginBackgroundTask ~30s
Large downloads Background URLSession As needed
Server-triggered Silent push notification ~30s

Resources

WWDC: 2019-707, 2020-10063, 2022-10142, 2023-10170, 2025-227

Docs: /backgroundtasks/bgtaskscheduler, /backgroundtasks/starting-and-terminating-tasks-during-development

Skills: background-processing-ref, background-processing-diag, energy


Last Updated: 2025-12-31 Platforms: iOS 13+, iOS 26+ (BGContinuedProcessingTask) Status: Production-ready background task patterns