| name | rapid-prototyping |
| description | Embrace vibe coding for rapid UI exploration. Covers when to iterate vs refine, ephemeral app patterns, and the art of fast, disposable prototyping with AI-assisted development. |
Rapid Prototyping with Vibe Coding
Embrace the philosophy of "vibe coding" for rapid UI exploration. This skill covers the art of fast, disposable prototyping - knowing when to iterate quickly versus when to refine carefully, and how to build ephemeral apps that validate ideas before committing to production code.
When to Use This Skill
- Exploring UI concepts before committing to implementation
- Validating design hypotheses with working prototypes
- Building quick demos for stakeholder feedback
- Rapid iteration during discovery phase
- Creating throwaway experiments to test ideas
- When speed of learning matters more than code quality
- Early-stage product development
The Vibe Coding Philosophy
What is Vibe Coding?
Vibe coding is a development approach popularized by Andrej Karpathy where:
"You fully give in to the vibes, embrace exponentials, and forget that the code even exists."
The Core Insight: With AI assistants, the cost of generating code approaches zero. This changes the economics of prototyping - throwaway code becomes genuinely throwaway.
The Two Modes
+------------------+ +------------------+
| VIBE MODE | | CRAFT MODE |
+------------------+ +------------------+
| Speed > Quality | | Quality > Speed |
| Explore > Refine | | Refine > Explore |
| Throwaway code | | Lasting code |
| Learn fast | | Build right |
| Fail cheap | | Succeed reliably |
+------------------+ +------------------+
| |
| ← Know when to switch → |
| |
+--------→ Production ←----------------+
When to Vibe
| Situation | Vibe? | Why |
|---|---|---|
| Testing a layout idea | Yes | Cheap to try, easy to discard |
| Exploring color schemes | Yes | Visual, needs real rendering |
| Validating user flow | Yes | Interaction feedback is essential |
| Building a demo | Yes | Speed matters, polish doesn't |
| Core business logic | No | Errors are costly, needs testing |
| Database schema | No | Migration pain is real |
| Authentication | No | Security requires precision |
| Production component | No | Maintenance requires craft |
Ephemeral App Patterns
Pattern 1: The 10-Minute Prototype
Build a complete throwaway app in under 10 minutes:
## 10-Minute Prototype Protocol
### Phase 1: Describe (2 min)
Write a single paragraph describing what you want to see:
"I want a dashboard with a sidebar navigation, a main content area showing
3 cards with metrics, and a header with user avatar. Dark theme. Use
placeholder data. The cards should have hover effects."
### Phase 2: Generate (3 min)
Send to Claude with:
- "Create a complete, runnable React app"
- "Use Tailwind for styling"
- "Inline all components in one file"
- "Use mock data, no API calls"
### Phase 3: Run (2 min)
- npx create-react-app temp-prototype
- Replace App.js with generated code
- npm start
### Phase 4: Evaluate (3 min)
- Does this feel right?
- What's missing?
- What's wrong?
- Is this direction worth pursuing?
### Decision Point
- Worth continuing? → Iterate (another 10-min cycle)
- Not worth it? → Delete and try different approach
- Ready for real? → Extract patterns, start craft mode
Pattern 2: The Storyboard Prototype
Generate multiple screens to visualize a flow:
class StoryboardPrototype:
"""
Generate a sequence of screens to visualize user flow.
"""
async def generate_flow(self, flow_description: str) -> list[str]:
"""
Create multiple screen mockups from a flow description.
"""
prompt = f"""
Create a storyboard of React components for this user flow:
{flow_description}
For each screen:
1. Create a complete, self-contained component
2. Use Tailwind CSS
3. Include realistic mock data
4. Add navigation hints (arrows, "Next: X")
Output format:
- Screen 1: [Component code]
- Screen 2: [Component code]
- etc.
Focus on VISUAL communication, not functionality.
This is for rapid validation - code quality doesn't matter.
"""
screens = await self.generate(prompt)
# Save each screen for quick viewing
for i, screen in enumerate(screens):
self.save_screen(f"screen-{i}.jsx", screen)
return screens
Pattern 3: The Variant Explosion
Generate many variants quickly to explore design space:
class VariantExplosion:
"""
Generate many design variants rapidly.
"""
async def explode_variants(
self,
base_component: str,
dimensions: list[str]
) -> dict[str, str]:
"""
Generate variants across multiple dimensions.
Example dimensions:
- "minimal vs dense"
- "light vs dark"
- "rounded vs sharp"
- "playful vs serious"
"""
variants = {}
for dimension in dimensions:
left, right = dimension.split(" vs ")
# Generate both ends of the spectrum
left_variant = await self.generate_variant(base_component, left)
right_variant = await self.generate_variant(base_component, right)
variants[f"{left}"] = left_variant
variants[f"{right}"] = right_variant
return variants
async def generate_variant(self, base: str, modifier: str) -> str:
prompt = f"""
Take this component and make it feel "{modifier}":
{base}
Adjust:
- Colors
- Spacing
- Typography
- Borders/shadows
- Any other visual properties
Keep the same structure, change the vibe.
"""
return await self.generate(prompt)
Iteration Patterns
When to Iterate (Stay in Vibe Mode)
+-------------------+
| Current Prototype |
+-------------------+
|
v
Is it close?
/ \
No Yes
| |
v v
Pivot? Refine it
| |
Yes |
| v
v +-------------------+
Try new | Minor tweaks |
direction | (still vibe mode) |
+-------------------+
Iterate when:
- You're not sure what you want yet
- Stakeholders need to "see it" to give feedback
- You're testing a hypothesis
- The cost of being wrong is low
Stop iterating when:
- You've found the right direction
- Further iteration isn't teaching you anything
- You're adding features, not exploring
When to Refine (Switch to Craft Mode)
+-------------------+
| Validated Concept |
+-------------------+
|
v
Worth building?
/ \
No Yes
| |
v v
Archive Extract patterns
for later from prototype
|
v
+-------------------+
| Build properly |
| (craft mode) |
+-------------------+
Switch to craft when:
- The concept is validated
- You're ready to commit
- Others will maintain this code
- It touches production data
- Security/reliability matters
The Throwaway Mindset
Core Principle: Code Has Zero Cost
With AI-assisted development:
Old mindset: "I spent 2 hours on this, I should keep it"
New mindset: "I can regenerate this in 2 minutes"
Old mindset: "Let me refactor this to work better"
New mindset: "Let me describe what I want and get new code"
Old mindset: "How do I fix this bug?"
New mindset: "This approach isn't working, try another"
The Delete Button Test
Before refining code, ask:
"If I deleted all this code and re-described what I want, would I get something better?"
If yes → Delete and regenerate If no → You've found something worth keeping
Prototype Hygiene
Keep prototypes actually throwaway:
# Structure for vibe coding projects
~/prototypes/
├── 2024-01-15-dashboard-concept/ # Date-prefixed
│ ├── attempt-1/
│ ├── attempt-2/
│ └── attempt-3-keeper/ # Mark what worked
├── 2024-01-16-onboarding-flow/
│ └── discarded/ # Didn't work out
└── .gitignore # Don't commit prototypes
# Auto-cleanup script
find ~/prototypes -mtime +30 -type d -exec rm -rf {} \;
Fast Feedback Loops
The OODA Loop for UI Prototyping
Observe → Orient → Decide → Act → (repeat)
| | | |
v v v v
See the Evaluate Choose Generate
result against next new code
intent step
Optimizing each phase:
Observe (see the result)
- Use hot reload for instant feedback
- Browser open next to editor
- Screenshot comparisons for subtle changes
Orient (evaluate against intent)
- Clear success criteria before starting
- "I'll know it's right when..."
- Trust your gut - it's faster than analysis
Decide (choose next step)
- Tweak (small change to current)
- Pivot (try different approach)
- Accept (good enough, move on)
Act (generate new code)
- One clear instruction per iteration
- Don't bundle multiple changes
- Let AI do the typing
Speed Optimization Techniques
class RapidIterator:
"""
Maximize iteration speed for vibe coding.
"""
def __init__(self):
self.preview_url = "http://localhost:3000"
self.hot_reload = True
async def fast_iterate(self, component: str, feedback: str) -> str:
"""
Single iteration cycle, optimized for speed.
"""
# Generate refined code
new_code = await self.refine(component, feedback)
# Write directly (hot reload handles the rest)
self.write_component(new_code)
# Return immediately - don't wait for confirmation
return new_code
async def refine(self, current: str, feedback: str) -> str:
"""
Fast refinement prompt.
"""
prompt = f"""
Current component:
```jsx
{current}
```
Change requested: {feedback}
Return only the updated component. No explanation.
"""
return await self.generate(prompt, max_tokens=2000)
Prompt Patterns for Vibe Coding
The "Just Make It" Prompt
Create a [thing] that [does what].
Keep it simple. One file. Tailwind CSS. React.
Don't explain, just code.
Use realistic fake data.
The "More Like This" Prompt
Here's what I have:
[paste current code]
Make it more [adjective].
Examples of what I mean by [adjective]:
- [example 1]
- [example 2]
Just output the new code.
The "Try Something Different" Prompt
I've tried this approach:
[paste current]
It's not working because: [issue]
Give me a completely different approach to the same goal.
Don't iterate on the above - start fresh.
The "Explode Options" Prompt
I need a [component].
Give me 5 completely different approaches:
1. Minimal
2. Feature-rich
3. Unconventional
4. Classic/standard
5. Wild/experimental
Each as a complete component. Brief, no explanation.
When Vibe Coding Fails
Signs It's Time to Stop Vibing
- Diminishing returns: Each iteration teaches less
- Complexity creep: "Just add one more thing..."
- Dependency tangles: Components need to coordinate
- State management hell: Too many moving parts
- Performance issues: Browser struggling
The Transition Protocol
When you're ready to build for real:
## Prototype to Production Checklist
### Extract from Prototype
- [ ] Visual patterns that worked
- [ ] Component structure (not the code)
- [ ] Spacing/sizing decisions
- [ ] Color palette used
- [ ] Typography choices
### Leave Behind
- [ ] All the actual code (it's prototype quality)
- [ ] Inline styles
- [ ] Mock data
- [ ] Missing error states
- [ ] Accessibility gaps
### Build Fresh
- [ ] Start with proper architecture
- [ ] Add proper typing
- [ ] Include error handling
- [ ] Add accessibility
- [ ] Write tests
- [ ] Document decisions
Tools for Vibe Coding
Recommended Stack
# Fastest path to visible output
npx create-react-app prototype --template typescript
cd prototype
npm start
# Or even faster with Vite
npm create vite@latest prototype -- --template react-ts
cd prototype
npm install
npm run dev
Useful Aliases
# In .bashrc or .zshrc
# Quick prototype starter
alias proto="cd ~/prototypes && mkdir $(date +%Y-%m-%d)-idea && cd $_ && npm create vite@latest . -- --template react-ts && npm i && code . && npm run dev"
# Clean old prototypes
alias proto-clean="find ~/prototypes -mtime +14 -type d -exec rm -rf {} \;"
# Archive a good prototype
alias proto-archive="git init && git add -A && git commit -m 'prototype snapshot'"
File Templates
// ~/templates/quick-component.jsx
// Copy this as starting point
import React from 'react';
export default function Component() {
// Paste content here
return (
<div className="min-h-screen bg-gray-100 p-8">
{/* Your prototype here */}
</div>
);
}
Anti-Patterns
1. Polishing Prototypes
Problem: Spending time making throwaway code "nice" Solution: If it's good enough to see, ship the iteration
2. Prototype Attachment
Problem: Reluctance to delete code you've invested in Solution: Remember: regeneration is free, attachment is costly
3. Premature Production
Problem: Shipping prototype code to production Solution: Always rebuild from validated concept, never ship vibe code
4. Infinite Iteration
Problem: Endlessly tweaking without progress Solution: Set iteration limits (3-5 rounds), then decide
5. Solving the Wrong Problem
Problem: Perfect solution to wrong problem Solution: Validate the concept before perfecting the implementation
Quick Reference
| Question | Answer |
|---|---|
| How long should a prototype take? | 10-30 minutes max |
| When to delete and restart? | When refinement isn't working |
| How many iterations? | 3-5 before deciding |
| When to switch to craft? | When concept is validated |
| What to keep from prototype? | Decisions and patterns, not code |
| What's "good enough"? | When you can see if it works |
Integration Points
Vibe coding works with:
agent-orchestration/ui-agent-patterns- Fast agent for generationllm-application-dev/prompt-engineering-ui- Prompts for quick iterationmcp-integrations/browser-devtools-mcp- Live preview feedback
"The prototype exists to be destroyed. Its only purpose is to teach you what to build next."