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nextjs-ui-ux-and-animations

@Okashanadeem/GIAIC-HACKATHON-II
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SKILL.md

name nextjs-ui-ux-and-animations
description Opinionated UI/UX and high-performance animation system for Next.js App Router projects: layout, spacing, typography, and smooth, GPU-friendly motion patterns.

Next.js UI/UX and Animations Skill

When to use this Skill

Is Skill ko tab use karo jab:

  • Next.js 16+ App Router frontend design kar rahe ho (landing pages, dashboards, marketing sites, SaaS UI, etc.).
  • Tum chahte ho ke Claude hamesha ek hi visual language follow kare: spacing, typography, color, layout.
  • Tumko smooth but fast animations chahiye jo FPS kill na karein: CSS/Framer Motion patterns jo sirf GPU-friendly properties animate karein. [web:204][web:205][web:211][web:214]

Ye Skill generic hai, kisi ek repo tak limited nahi, lekin Next.js App Router + React ecosystem assume karta hai.


Tech + design assumptions

  • Frontend: Next.js 16+ App Router.
  • Styling: Tailwind CSS ya CSS Modules/vanilla-extract style utility approach (Skill framework-agnostic but utility-first friendly).
  • Animation libs:
    • Native CSS transitions/animations (preferred for simple hovers, reveals). [web:204][web:205][web:208]
    • Framer Motion for complex/conditional motion (page transitions, layout animations). [web:209][web:212][web:218][web:221]
  • Design system:
    • 4- or 8-point spacing system (spacing values multiples of 4). [web:210][web:213]
    • Limited, consistent typographic scale (3–6 sizes, clear hierarchy). [web:216][web:219][web:222]

Koi specific color palette enforce nahi hota; ye Skill sirf structure aur motion ke rules define karta hai.


Layout & spacing principles

  • Sectioning the page

    • Har major screen ko clear sections me todho:
      • Hero / header section.
      • Content sections (features, stats, lists).
      • Call-to-action (CTA) bands.
      • Footer.
    • Har section ka vertical spacing consistent ho (e.g. py-16, py-20 level, not random values per section). [web:210][web:213]
  • Spacing system

    • Spacing 4- ya 8-point grid follow kare:
      • Allowed values: 4, 8, 12, 16, 20, 24, 32, 40, 48, 64... px equivalents. [web:210][web:213]
    • Components ke andar padding/margin inhi values ke multiples me ho, random 13px, 27px jaisi values avoid karo.
  • Grids & alignment

    • Desktop par 12-column mental grid follow karo (even agar Tailwind se implement ho):
      • Content max-width constrained (e.g. max-w-5xl / max-w-6xl) and horizontally centered.
    • Text blocks ko readable width tak limit karo (around 60–80 chars per line for body text). [web:216][web:222]

Typography & color hierarchy

  • Type scale

    • Fixed typographic scale use karo:
      • Heading levels: e.g. h1, h2, h3 with decreasing sizes.
      • Body text: 1–2 sizes (base + small).
    • Har level ke liye consistent:
      • font-size, line-height, font-weight. [web:216][web:219][web:222]
  • Hierarchy

    • Har section me:
      • 1 primary heading (visual focal point).
      • Optional subtitle/eyebrow text for context.
      • Body copy for detail.
    • Over-decoration avoid karo (too many fonts, colors, sizes).
  • Color & contrast

    • Primary + accent color limited rakho (1–2 main accent colors).
    • Text/background contrast sufficient ho, WCAG-friendly (dark text on light bg ya vice versa). [web:216][web:219]

Component patterns (cards, lists, CTAs)

  • Cards

    • Card pattern:
      • Padding follows spacing grid (e.g. p-4, p-6).
      • Border-radius consistent across app.
      • Shadow ya border ek hi scale ka use karo across cards.
    • Hover state:
      • Slight elevation ya scale via transform + box-shadow change (avoid layout reflow). [web:204][web:205][web:211]
  • Lists & rows

    • Repeated items (tasks, features) me:
      • Consistent gap (gap-4, gap-6).
      • Consistent alignment of titles, metadata, actions.
  • Buttons & CTAs

    • Primary button style:
      • High-contrast background + white/near-white text.
      • Clear hover/focus states.
    • Secondary / ghost buttons consistent alternate style use karein.

Claude ko new UI banate waqt ye base patterns ko reuse karna chahiye, na ke har page pe completely naya button/card style invent karna.


Motion design system — core rules

Aim: smooth, 60fps‑ish animations jo CPU/GPU pe light hon. [web:204][web:205][web:211][web:214]

  • What to animate

    • Animate only GPU-friendly properties by default:
      • transform (translate, scale, rotate).
      • opacity. [web:204][web:205][web:211][web:223]
    • Avoid animating:
      • top, left, width, height, margin, padding, box-shadow in heavy/continuous animations (ye layout / paint thrash kar sakte hain). [web:204][web:205][web:211][web:217]
  • Duration & easing

    • Use limited duration tokens:
      • fast ~ 120–180ms (small hovers/feedback).
      • normal ~ 200–260ms (transitions, modal open).
      • slow ~ 320–400ms (page transitions, major UI change). [web:206][web:208]
    • Easing:
      • Default: ease-out / cubic functions for entry.
      • Use ease-in for exit animations.
      • For micro interactions, consider standard easing curves library (Framer Motion defaults ya custom bezier). [web:206][web:209]
  • Levels of motion

    • Micro interactions:
      • Button hover: slight scale/translate, color shift.
      • Icon hover: small rotate/bounce, opacity change.
    • Content reveal:
      • Section fade/slide-in on scroll (threshold-based, once per view).
    • Page transitions:
      • Route change par fade/slide of whole page or key sections.

Performance & accessibility guardrails

  • Performance

    • Prefer CSS transitions for simple one-off animations; JavaScript driven / Framer Motion sirf jab logic/control chahiye. [web:204][web:205][web:211]
    • Long-running or scroll‑linked animations minimal rakho; avoid heavy parallax har section me. [web:205][web:211][web:214]
    • Use will-change: transform ya Framer Motion ki internal optimizations only jahan zaroorat ho (excessive use se bhi perf down ho sakta hai). [web:204][web:211]
  • Reduced motion

    • Respect user preferences:
      • CSS: @media (prefers-reduced-motion: reduce) ke andar animations ko disable/simplify karo. [web:205][web:214]
      • Framer Motion: useReducedMotion hook se motion intensity kam karo ya turn off karo. [web:209][web:221]
    • Large page transitions / auto-scrolling effects reduced motion users ke liye skip karo.
  • Focus & usability

    • Animations kabhi focus/keyboard navigation ko break na karein (focus rings visible, tabbable elements stable).
    • Loading states:
      • Use skeletons / subtle shimmer animations instead of janky layout shifts.

Framer Motion patterns (Next.js)

Jab Framer Motion use ho:

  • Variants & layout

    • Shared variants objects define karo (e.g. fadeInUp, scaleOnHover) jo multiple components reuse karein.
    • Layout transitions sirf jahan actual layout change ho; avoid overusing layout prop everywhere.
  • Page transitions

    • App Router layout me:
      • PageTransition wrapper component use karo jo:
        • Initial: opacity: 0, y: 8
        • Animate: opacity: 1, y: 0
        • Exit: opacity: 0, y: -4
      • Duration ~ 0.2–0.3s, easing easeOut. [web:209][web:212][web:218][web:221]
  • Scroll-reveal

    • Intersection Observer ya whileInView (Framer) ka use karo:
      • Trigger once per section, threshold ~ 0.15–0.3.
      • initial off-screen + low opacity, whileInView on-screen. [web:209][web:212]

Claude ko nayi animations likhte waqt yahi patterns reuse karne chahiye instead of har jaga naya custom Framer code likhne ke.


Things to avoid

  • Over-animating: har element pe heavy motion, har hover par big scale ya bounce; app cheap lagti hai aur performance girta hai. [web:205][web:211]
  • Animating layout-affecting properties (width/height/margins) in continuous loops; is se reflow + repaint issues aate hain. [web:204][web:205][web:217]
  • Using multiple disjoint spacing/typography scales in the same app.
  • Scroll-jacking (custom scroll behavior jo default scroll ko override kare) unless spec explicitly demand kare.

References inside a repo

Jab ye Skill use ho:

  • Design guidelines / tokens ideally:
    • frontend/styles/design-tokens.(ts|json) – spacing, durations, easing, radii, etc.
    • frontend/components/ui/ – base components (Button, Card, Section, PageTransition, etc.) jo in rules ko enforce karein.
  • Framer Motion wrappers:
    • frontend/components/motion/ – reusable motion primitives based on is Skill ke patterns.

Agar ye files missing hon, Claude ko propose karna chahiye ke pehle yeh base components/tokens create karein, phir nayi screens unka reuse kar ke banayein — is tarah tumhara UI/UX + animations ek signature style ban jayega jo har nayi app me recognizable rehega.