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Provides guidance on software architecture patterns and design decisions. Use when designing systems, choosing patterns, structuring projects, or when asked about architectural approaches.

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SKILL.md

name architecture-patterns
description Provides guidance on software architecture patterns and design decisions. Use when designing systems, choosing patterns, structuring projects, or when asked about architectural approaches.

Architecture Patterns Skill

Pattern Selection Guide

By Project Size

Size Recommended Pattern
Small (<10K LOC) Simple MVC/Layered
Medium (10K-100K) Clean Architecture
Large (>100K) Modular Monolith or Microservices

By Team Size

Team Recommended
1-3 devs Monolith with clear modules
4-10 devs Modular Monolith
10+ devs Microservices (if justified)

Common Patterns

1. Layered Architecture

┌─────────────────────────────┐
│       Presentation          │  ← UI, API Controllers
├─────────────────────────────┤
│       Application           │  ← Use Cases, Services
├─────────────────────────────┤
│         Domain              │  ← Business Logic, Entities
├─────────────────────────────┤
│      Infrastructure         │  ← Database, External APIs
└─────────────────────────────┘

Use when: Simple CRUD apps, small teams, quick prototypes

2. Clean Architecture

┌─────────────────────────────────────┐
│            Frameworks & Drivers      │
│  ┌─────────────────────────────┐    │
│  │     Interface Adapters       │    │
│  │  ┌─────────────────────┐    │    │
│  │  │   Application       │    │    │
│  │  │  ┌─────────────┐    │    │    │
│  │  │  │   Domain    │    │    │    │
│  │  │  └─────────────┘    │    │    │
│  │  └─────────────────────┘    │    │
│  └─────────────────────────────┘    │
└─────────────────────────────────────┘

Use when: Complex business logic, long-lived projects, testability is key

3. Hexagonal (Ports & Adapters)

        ┌──────────┐
        │ HTTP API │
        └────┬─────┘
             │ Port
    ┌────────▼────────┐
    │                 │
    │   Application   │
    │     Core        │
    │                 │
    └────────┬────────┘
             │ Port
        ┌────▼─────┐
        │ Database │
        └──────────┘

Use when: Need to swap external dependencies, multiple entry points

4. Event-Driven Architecture

Producer → Event Bus → Consumer
              │
              ├─→ Consumer
              │
              └─→ Consumer

Use when: Loose coupling needed, async processing, scalability

5. CQRS (Command Query Responsibility Segregation)

┌─────────────┐      ┌─────────────┐
│  Commands   │      │   Queries   │
│  (Write)    │      │   (Read)    │
└──────┬──────┘      └──────┬──────┘
       │                    │
       ▼                    ▼
  Write Model          Read Model
       │                    │
       └────────┬───────────┘
                ▼
           Event Store

Use when: Different read/write scaling, complex domains, event sourcing

Directory Structure Patterns

Feature-Based (Recommended for medium+)

src/
├── features/
│   ├── users/
│   │   ├── api/
│   │   ├── components/
│   │   ├── hooks/
│   │   ├── services/
│   │   └── types/
│   └── orders/
│       ├── api/
│       ├── components/
│       └── ...
├── shared/
│   ├── components/
│   ├── hooks/
│   └── utils/
└── app/
    └── ...

Layer-Based (Simple apps)

src/
├── controllers/
├── services/
├── models/
├── repositories/
└── utils/

Decision Framework

When making architectural decisions, consider:

  1. Simplicity - Start simple, evolve when needed
  2. Team Skills - Match architecture to team capabilities
  3. Requirements - Let business needs drive decisions
  4. Scalability - Consider growth trajectory
  5. Maintainability - Optimize for change

Trade-off Analysis Template

## Decision: [What we're deciding]

### Options Considered
1. Option A: [Description]
2. Option B: [Description]

### Trade-offs
| Criteria | Option A | Option B |
|----------|----------|----------|
| Complexity | Low | High |
| Scalability | Medium | High |
| Team familiarity | High | Low |

### Decision
We chose [Option] because [reasoning].

### Consequences
- [What this enables]
- [What this constrains]