| name | world-generation |
| description | Motto: The world grows where curiosity leads. |
| license | MIT |
| tier | 1 |
| allowed-tools | read_file, write_file |
| related | room, character, simulation, adventure |
World Generation Skill
Dynamic world creation.
Motto: "The world grows where curiosity leads."
Key Concepts
- World grows as you explore — nothing exists until needed
- Questions create places — asking manifests
- Directories are behavior containers — shared mechanics
Triggers
| Trigger |
Example |
| Questions |
"Where did grue come from?" → homeland |
| Statements |
"There must be a library!" → maybe |
| Actions |
DIG → tunnel, CLIMB → passage |
| Quests |
Objective generates location |
Directory Patterns
| Directory |
Character |
| maze/ |
Dark, grue, twisty |
| basement/ |
Damp, underground |
| tower/ |
Height, wind, views |
| dungeon/ |
Cells, guards, escape |
| garden/ |
Outdoor, weather |
| library/ |
Books, knowledge, quiet |
Topologies
| Pattern |
Use |
| Twisty maze |
Challenge, grue |
| Grid |
Cities, chess |
| Star |
Hub, crossroads |
| Loop |
Racing, time loops |
| Dead ends |
Treasure, boss |
See Also