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Control iOS Simulators via accessibility APIs. Use this skill when the user wants to automate iOS simulator interactions, tap buttons by accessibility label, type text, swipe, take screenshots, describe the UI accessibility tree, or test iOS apps programmatically.

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SKILL.md

name axe
description Control iOS Simulators via accessibility APIs. Use this skill when the user wants to automate iOS simulator interactions, tap buttons by accessibility label, type text, swipe, take screenshots, describe the UI accessibility tree, or test iOS apps programmatically.

axe - iOS Simulator Accessibility Control

Control iOS Simulators using accessibility APIs for UI automation and testing.

Prerequisites

  • Xcode with iOS Simulator
  • axe CLI in PATH

Getting Simulator UDID

Always use explicit UDIDs when multiple simulators might be running:

# List available simulators
xcrun simctl list devices available

# List only booted simulators
xcrun simctl list devices booted

# Boot a simulator
xcrun simctl boot "iPhone 17 Pro"

# Shutdown
xcrun simctl shutdown booted
xcrun simctl shutdown <UDID>

axe Commands

Describe UI (Accessibility Tree)

Get the full accessibility tree to find elements:

axe describe-ui --udid <UDID>

Tap Elements

# By accessibility label (preferred)
axe tap --udid <UDID> --label "Button Label"

# By accessibility identifier
axe tap --udid <UDID> --id "buttonIdentifier"

# By coordinates (fallback, e.g., for tab bars)
axe tap --udid <UDID> -x 352 -y 832

Type Text

axe type --udid <UDID> --text "Hello world"

Swipe

IMPORTANT: Uses --start-x/--start-y/--end-x/--end-y, NOT --from-x/--to-x:

# Swipe up (scroll down)
axe swipe --udid <UDID> --start-x 200 --start-y 600 --end-x 200 --end-y 300

# Swipe down (scroll up)
axe swipe --udid <UDID> --start-x 200 --start-y 300 --end-x 200 --end-y 600

Hardware Buttons

axe button --udid <UDID> --name home
axe button --udid <UDID> --name lock

Screenshots (via simctl)

xcrun simctl io booted screenshot /tmp/screenshot.png
xcrun simctl io <UDID> screenshot /tmp/screenshot.png

Common Gotchas

axe swipe parameters

Use --start-x/--start-y/--end-x/--end-y, NOT --from-x/--to-x. This is a common mistake.

simctl has no input command

xcrun simctl io only supports screenshot and recordVideo. For touch/swipe input, use axe.

Sheet/modal timing

When opening a sheet and immediately tapping a button inside, add sleep 0.5 between actions. The sheet needs time to fully present before buttons are tappable.

Multiple simulators

Always use explicit UDID, not "booted", when multiple simulators are running. Check with xcrun simctl list devices booted.

iOS 26+ Toggle issues

axe taps don't reliably trigger SwiftUI Toggle actions on iOS 26+. Manual testing may be required for toggle interactions.

Entitlements require signing

CODE_SIGNING_ALLOWED=NO prevents entitlements (like HealthKit) from being applied. Use ad-hoc signing for entitlement-dependent features.

Empty accessibility tree

If axe describe-ui returns an empty tree (frame {0,0,0,0}, no children) even though the app is visibly running, the simulator has entered a bad state. Fix by rebooting:

xcrun simctl shutdown <UDID> && xcrun simctl boot <UDID>

This is not an app code issue.

Tab bar items

Tab bar items often require coordinates instead of labels. Use axe describe-ui to find element frames, then tap by coordinates. Tab bars are typically around y~832 on standard iPhone sizes.

Recommended Workflow

  • Run xcrun simctl list devices booted to get the UDID
  • Use axe describe-ui --udid <UDID> to explore the accessibility tree
  • Prefer --label for tapping when possible (more resilient to layout changes)
  • Fall back to coordinates for elements without accessible labels
  • Add sleep 0.5 between actions that trigger animations/transitions
  • Take screenshots with xcrun simctl io to verify state