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Design and conduct user research to understand needs, behaviors, and experiences. Use when user wants "journey mapping", "user interviews", "survey design", "usability testing", "user research", "customer discovery", "card sorting", "information architecture", "accessibility audit", "design critique", "prototype testing", "requirements gathering", "discovery phase", "validation phase", "research planning", or needs to understand users deeply.

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SKILL.md

name user-research
description Design and conduct user research to understand needs, behaviors, and experiences. Use when user wants "journey mapping", "user interviews", "survey design", "usability testing", "user research", "customer discovery", "card sorting", "information architecture", "accessibility audit", "design critique", "prototype testing", "requirements gathering", "discovery phase", "validation phase", "research planning", or needs to understand users deeply.
allowed-tools Read

User Research - User Understanding Guide

Design research approaches that reveal what users actually need, do, and experience. Move from assumptions to evidence about your users.

Start Here

New to research? Read workflow/research-planning.md first.

Know what you need? Read workflow/phase-selection.md to find the right technique.

Quick Phase Reference

Phase When Techniques
Discovery Don't know enough about users Interviews, Journey Maps, Card Sorting
Validation Testing if solution works Prototypes, Usability, Surveys
Design Shaping the output Critique, Story Maps, Requirements
Compliance Meeting standards Accessibility Audit

Default: Start with Discovery interviews, use Validation surveys for scale.

Phase 1: Discovery

Goal: Understand users deeply before building anything.

Use Discovery when you don't know what users actually need, or need to understand the problem before solving it.

Technique Best For Read
Interview Design Deep motivations, context, "why" cookbook/discovery/interview-design.md
Journey Mapping End-to-end experience, pain points cookbook/discovery/journey-mapping.md
Card Sorting User mental models, information architecture cookbook/discovery/card-sorting.md

Triggers: "understand users", "what do they need", "pain points", "problem space", "discovery"

Phase 2: Validation

Goal: Test whether your solution works for users.

Use Validation when you have a design or prototype and need evidence that it works.

Technique Best For Read
Prototype Feedback Early concepts, interaction design cookbook/validation/prototype-feedback.md
Usability Testing Task completion, real product cookbook/validation/usability-testing.md
Survey Design Quantitative data at scale cookbook/validation/survey-design.md

Triggers: "test this design", "will it work", "validate", "feedback", "measure"

Phase 3: Design Support

Goal: Shape output with research-informed decisions.

Use Design Support when evaluating options, prioritizing features, or documenting constraints.

Technique Best For Read
Design Critique Structured design feedback cookbook/design/design-critique.md
User Story Mapping Feature prioritization, MVP definition cookbook/design/user-story-mapping.md
Requirements Gathering Constraints, trade-offs, specs cookbook/design/requirements-gathering.md

Triggers: "prioritize features", "what to build", "requirements", "critique", "constraints"

Phase 4: Compliance

Goal: Ensure the product meets standards.

Use Compliance when preparing for launch or ensuring inclusive access.

Technique Best For Read
Accessibility Audit WCAG compliance, inclusive design cookbook/compliance/accessibility-audit.md

Triggers: "accessibility", "WCAG", "inclusive", "a11y", "compliance"

Core Principles

  1. Observe behavior, not just words - What people do often differs from what they say
  2. Ask "why" and "show me" - Surface explanations hide deeper truths
  3. Recruit the right users - Wrong participants = wrong insights
  4. Separate research from validation - Don't seek confirmation of your ideas
  5. Document and share - Insights locked in your head don't help the team

When User Research Works Best

  • Building something new (discovery)
  • Existing product isn't performing (diagnosis)
  • Prioritizing features (evidence-based decisions)
  • Resolving internal debates (let users decide)
  • Before major investment (de-risk)

The Research Mindset

  • Curiosity over confirmation: Seek to learn, not to prove
  • Empathy over judgment: Understand their world, don't evaluate it
  • Patterns over anecdotes: One user's opinion isn't data
  • Action over analysis: Research should drive decisions