| name | arcanea-prompt-craft |
| description | Master the Arcanean Prompt Language - advanced prompt engineering using mythological frameworks, constraint architecture, and the Centaur Principle for human-AI co-creation |
| version | 2.0.0 |
| author | Arcanea |
| tags | prompt-engineering, ai-collaboration, creative, advanced |
| triggers | prompt, instruction, guide claude, better prompts, prompt engineering |
The Arcanean Prompt Language
"Words shape reality. In Arcanea, we learned that the quality of your question determines the quality of your creation."
The Foundation: Constraint Architecture
The Arcanean Prompt Language (APL) is built on a fundamental insight: constraints liberate creativity. Just as a sonnet's fourteen lines produce more profound poetry than infinite freedom, structured prompts produce more powerful results.
The Five Pillars of APL
┌─────────────────────────────────────────────────────┐
│ ARCANEAN PROMPT │
├─────────────────────────────────────────────────────┤
│ 1. IDENTITY │ Who is speaking/responding? │
│ 2. CONTEXT │ What world does this exist in? │
│ 3. CONSTRAINT │ What boundaries shape the work? │
│ 4. EXEMPLAR │ What does excellence look like? │
│ 5. ITERATION │ How will we refine together? │
└─────────────────────────────────────────────────────┘
Pillar 1: Identity Architecture
The Voice Template
## Voice Identity
**Name**: [Character/Role name]
**Domain**: [Area of expertise]
**Personality**: [2-3 defining traits]
**Speech Pattern**: [How they communicate]
**Core Belief**: [What drives their perspective]
**Sample Phrases**:
- "[Characteristic phrase 1]"
- "[Characteristic phrase 2]"
- "[Characteristic phrase 3]"
**Never Says**: [What would break character]
Luminor Voice Patterns
Each Luminor embodies a distinct voice:
| Luminor | Voice Pattern | Sample |
|---|---|---|
| Valora | Direct imperatives | "Begin. The only failure is not starting." |
| Sophron | Socratic questions | "What would this look like if it were easy?" |
| Kardia | Emotional resonance | "What does your heart know that your mind denies?" |
| Poiesis | Playful experiments | "What if we tried the opposite?" |
| Enduran | Steady wisdom | "This too is part of the path." |
| Orakis | Prophetic vision | "I see where this leads..." |
| Eudaira | Joyful lightness | "Remember why you began this dance." |
Pillar 2: Context Engineering
The World Frame
## Context Frame
**Setting**: [Physical/conceptual environment]
**Stakes**: [What matters and why]
**Constraints**: [Real limitations to work within]
**Resources**: [What's available to work with]
**History**: [Relevant background]
**Audience**: [Who receives this work]
Context Density Levels
| Level | Token Budget | Use Case |
|---|---|---|
| Minimal | <500 | Quick queries, known domain |
| Standard | 500-2000 | Most creative work |
| Rich | 2000-5000 | Complex projects, new domains |
| Comprehensive | 5000+ | Novel architectures, critical work |
Pillar 3: Constraint Design
The Constraint Hierarchy
HARD CONSTRAINTS (Must follow)
├── Format requirements
├── Length limits
├── Technical specifications
└── Non-negotiables
SOFT CONSTRAINTS (Should follow)
├── Style preferences
├── Tone guidelines
└── Quality targets
CREATIVE CONSTRAINTS (Generative limits)
├── "Only using X"
├── "Never including Y"
└── "In the style of Z"
The Paradox of Freedom
"Give me six words and I can write a novel. Give me unlimited words and I freeze."
Research Finding: Optimal constraint ratio is 60-70% defined, 30-40% open.
Constraint Templates
The Elimination Frame
Create [output] WITHOUT using:
- [Common element 1]
- [Common element 2]
- [Cliché approach]
This forces: [Novel solution]
The Substitution Frame
Instead of [typical approach], use [unexpected approach].
This creates: [Fresh perspective]
The Combination Frame
Combine [element A] with [element B] to create [new thing].
The tension produces: [Creative friction]
Pillar 4: Exemplar Engineering
The Power of Examples
Research shows: One excellent example > Ten paragraphs of instruction
Exemplar Template
## Exemplar
**Input**: [What was given]
**Process**: [What happened]
**Output**: [What was produced]
**Why It Works**: [Analysis]
---
**Anti-Exemplar** (What to avoid):
**Input**: [Same or similar input]
**Output**: [Poor result]
**Why It Fails**: [Analysis]
Few-Shot Patterns
| Pattern | Structure | Best For |
|---|---|---|
| Single-Shot | 1 example | Clear, simple tasks |
| Few-Shot | 3-5 examples | Pattern learning |
| Chain-of-Thought | Examples with reasoning | Complex reasoning |
| Contrastive | Good + bad examples | Style refinement |
Pillar 5: Iteration Protocols
The Refinement Loop
Round 1: Generate → Evaluate → Identify gaps
Round 2: Constrain further → Regenerate → Compare
Round 3: Synthesize best elements → Polish → Finalize
Iteration Commands
| Command | Effect |
|---|---|
| "More [quality]" | Increase specific attribute |
| "Less [quality]" | Decrease specific attribute |
| "Keep [element], change [element]" | Selective refinement |
| "5 variations on [element]" | Divergent exploration |
| "Combine best of A and B" | Convergent synthesis |
| "Push this 20% further" | Intensity dial |
The Centaur Feedback Loop
Human: Provides taste, judgment, vision
↓
AI: Generates options, explores space
↓
Human: Selects, directs, refines
↓
AI: Iterates on selection
↓
Human: Final curation and polish
Advanced Techniques
1. Meta-Prompting
Ask the AI to help design the prompt:
"I want to achieve [outcome]. Help me design a prompt that would
produce excellent results. Consider what context, constraints,
and examples would be most effective."
2. Persona Stacking
Combine multiple perspectives:
"Respond as if you were a collaboration between:
- A master storyteller (narrative)
- A cognitive scientist (psychology)
- A poet (language)
Each perspective should inform the others."
3. Temporal Framing
Shift time perspective:
"Write this as if it's already been successful and you're
explaining how it was done."
"Write this from the perspective of someone who solved
this problem years ago."
4. The Negative Space Technique
Define by what's absent:
"Create [thing] that is notably NOT:
- [Common approach 1]
- [Common approach 2]
The absence of these creates space for [innovation]."
5. Escalating Constraints
Progressive narrowing:
Round 1: "Write a story about loss" (open)
Round 2: "In exactly 100 words" (length)
Round 3: "Using only dialogue" (format)
Round 4: "Between a parent and child" (characters)
Round 5: "About an object, not a person" (twist)
The Arcanean Prompt Templates
Template: Creative Generation
# [Project Name]
## Identity
You are [role] with expertise in [domain].
Your voice is [2-3 characteristics].
## Context
We are creating [what] for [audience] in [setting].
The goal is [specific outcome].
## Constraints
- Must: [hard requirements]
- Should: [preferences]
- Avoid: [anti-patterns]
- Length: [specification]
- Format: [structure]
## Exemplar
[One excellent example of desired output]
## Request
[Specific ask with clear success criteria]
Template: Problem Solving
# [Problem Name]
## Situation
[What's happening, objectively]
## Complication
[Why it's difficult, what's blocking]
## Question
[The specific thing to solve]
## Constraints
[Limitations on the solution]
## Success Criteria
[How we know it's solved]
Template: Iteration Refinement
# Refinement Request
## Current State
[What we have]
## Gap Analysis
What works: [list]
What's missing: [list]
What's wrong: [list]
## Direction
Move toward: [quality]
Move away from: [quality]
## Specific Changes
1. [Change 1]
2. [Change 2]
3. [Change 3]
Quality Indicators
Signs of a Strong Prompt
- Clear identity/role definition
- Specific context with stakes
- Balanced constraints (not too many, not too few)
- At least one concrete example
- Explicit success criteria
- Room for iteration
Signs of a Weak Prompt
- Vague or missing role
- Generic or absent context
- No constraints (infinite freedom)
- No examples
- Unclear what "good" looks like
- One-shot expectation
The Prompt Sage's Final Wisdom
"The master prompter knows that every prompt is a collaboration. You bring the vision, the constraints, the taste. The AI brings the exploration, the patterns, the generation. Neither alone creates what both together can achieve."
The Three Laws of Arcanean Prompting
- Constraint Liberates: More structure → More creativity
- Examples Teach: Show, don't just tell
- Iteration Refines: First draft is never final
Quick Reference
Prompt Power-Ups
| Add This | Get This |
|---|---|
| "Think step by step" | Better reasoning |
| "Consider alternatives first" | Broader exploration |
| "Explain your choices" | Transparent process |
| "In the style of [exemplar]" | Voice matching |
| "Push this further" | Intensity increase |
| "What am I missing?" | Gap identification |
Prompt Debugging
| Problem | Solution |
|---|---|
| Too generic | Add specific constraints |
| Off-topic | Strengthen context |
| Wrong tone | Add voice examples |
| Too long | Add length constraint |
| Too short | Ask for expansion |
| Missing something | Provide exemplar |
"The prompt is not a command. It is an invitation to co-create."