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Guide for understanding anti-cheat systems and bypass techniques. Use this skill when researching game protection systems (EAC, BattlEye, Vanguard), anti-cheat architecture, detection methods, or bypass strategies.

Install Skill

Shared

Installs to .agents/skills, used by Codex, Amp, Warp, Cursor, OpenCode, and more.

CodexAmp
Warp
CursorOpenCode
Cline
Gemini CLI
GitHub Copilot
Personal

Available across projects.

$npx skills-installer add @gmh5225/awesome-game-security/anti-cheat --client shared
Project

Writes to .agents/skills.

$npx skills-installer add @gmh5225/awesome-game-security/anti-cheat -p --client shared
Note: Review the skill instructions before using it.

SKILL.md

name anti-cheat-systems
description Analyze layered anti-cheat architecture, detection evidence, telemetry, and enforcement tradeoffs. Use for system-level defense questions; use narrower skills for DMA, kernel, graphics, mobile, or server details.

Anti-cheat systems

Map the protected asset, attacker capability, observation point, detector, and enforcement authority. Separate confirmed product behavior from general defensive patterns.

Topic routing

Use dma-attack-techniques, windows-kernel-security, graphics-api-hooking, mobile-security, or game-server-security when that boundary dominates. Apply game-security-research-rigor to consequential or disputed claims.