Claude Code Plugins

Community-maintained marketplace

Feedback

graphics-api-hooking

@gmh5225/awesome-game-security
2.7k
24

Guide for graphics API hooking and rendering techniques for DirectX, OpenGL, and Vulkan. Use this skill when working with graphics hooks, overlay rendering, shader manipulation, or game rendering pipeline analysis.

Install Skill

Shared

Installs to .agents/skills, used by Codex, Amp, Warp, Cursor, OpenCode, and more.

CodexAmp
Warp
CursorOpenCode
Cline
Gemini CLI
GitHub Copilot
Personal

Available across projects.

$npx skills-installer add @gmh5225/awesome-game-security/graphics-api --client shared
Project

Writes to .agents/skills.

$npx skills-installer add @gmh5225/awesome-game-security/graphics-api -p --client shared
Note: Review the skill instructions before using it.

SKILL.md

name graphics-api-hooking
description Analyze Direct3D, DXGI, OpenGL, or Vulkan rendering, overlays, presentation, capture, and measurement evidence. Use when the graphics pipeline or frame-observation boundary is central.

Graphics API hooking and rendering

Record the API, backend, driver, compositor, capture path, synchronization model, and tool version before interpreting rendering evidence.

Topic routing

Use game-hacking-techniques for the broader attacker model and game-engine-resources for engine-owned rendering structures. Separate observed capture behavior from assumed anti-cheat enforcement.