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reverse-engineering-tools

@gmh5225/awesome-game-security
2.7k
31

Guide for reverse engineering tools and techniques used in game security research. Use this skill when working with debuggers, disassemblers, memory analysis tools, binary analysis, or decompilers for game security research.

Install Skill

Shared

Installs to .agents/skills, used by Codex, Amp, Warp, Cursor, OpenCode, and more.

CodexAmp
Warp
CursorOpenCode
Cline
Gemini CLI
GitHub Copilot
Personal

Available across projects.

$npx skills-installer add @gmh5225/awesome-game-security/reverse-engineering --client shared
Project

Writes to .agents/skills.

$npx skills-installer add @gmh5225/awesome-game-security/reverse-engineering -p --client shared
Note: Review the skill instructions before using it.

SKILL.md

name reverse-engineering-tools
description Analyze supplied game binaries, protection components, drivers, dumps, or traces through reproducible disassembly, decompilation, debugging, diffing, and interface reconstruction.

Reverse-engineering tools

Record the artifact hash, format, architecture, tool version, environment, and observed addresses. Separate static inference from runtime evidence and label protection-induced uncertainty.

Topic routing

Use windows-kernel-security for kernel contracts, game-engine-resources for engine models, and game-security-research-rigor for consequential conclusions.