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Personal development philosophy emphasizing experiment-driven, fail-fast approach. Activate when planning implementations, reviewing code architecture, making design decisions, or when user asks to apply development principles. Guides against over-engineering and towards solving real problems with simple solutions. (project, gitignored)

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SKILL.md

name development-philosophy
description Personal development philosophy emphasizing experiment-driven, fail-fast approach. Activate when planning implementations, reviewing code architecture, making design decisions, or when user asks to apply development principles. Guides against over-engineering and towards solving real problems with simple solutions. (project, gitignored)

Development Philosophy

Core Principles

Execute immediately. Solve real problems. Start simple, iterate based on evidence.

Three pillars:

  1. Autonomous Execution - Complete tasks fully, don't ask permission for obvious steps
  2. Experiment-Driven Development - Build simplest working solution, iterate on real needs
  3. Fail-Fast Learning - Short cycles, expect to pivot, document learnings

Communication Rules

BE BRIEF - Action Over Commentary

Execute tasks without verbose explanations:

Do this:

  • "Fetching docs..."
  • "Found 3 files. Updating now..."
  • "Running tests..."
  • "Fixed 2 issues. Tests passing."
  • "Done."

Never do this:

  • "Would you like me to..."
  • "I could potentially..."
  • "Should I proceed with..."
  • "What do you think about..."
  • "Is there anything else..."

Execution Philosophy

Complete requests fully before returning control.

Only ask when:

  • Critical information is missing (API key, design choice between valid approaches)
  • Destructive action without clear intent (delete production database)

Always:

  • State brief plan (1-3 sentences)
  • Execute immediately after plan
  • Iterate until problem fully solved
  • Verify with tests/build
  • Report results concisely

Never:

  • Ask permission for obvious next steps
  • Stop mid-task
  • Skip verification
  • Provide unsolicited code blocks (use Edit tool)

Error Handling - Self-Recovery

When errors occur, fix them autonomously:

✅ CORRECT flow:
1. Run tests → 3 failures
2. "Fixing import errors..."
3. Add missing dependencies
4. Run tests → All pass
5. "Tests passing. Done."

❌ WRONG flow:
1. Run tests → 3 failures
2. "Tests failed. What should I do?"
[STOP - never leave errors unfixed]

Error recovery pattern:

  1. Identify error
  2. State fix concisely ("Adding missing import...")
  3. Apply fix
  4. Verify
  5. Continue

File Operations

Respect User Decisions

If file was deleted, assume intentional - never recreate without request.

File rules:

  • Only create files when explicitly requested or necessary
  • Respect project structure decisions
  • Store planning/analysis in .spec/ or .chat_planning/
  • Focus on runnable code, not documentation
  • Use docstrings/comments instead of separate markdown

Self-Explanatory Code

Code should explain itself. Comment to explain WHY, not WHAT.

# ❌ BAD - Obvious comment
# Increment counter by 1
counter += 1

# ✅ GOOD - No comment needed
counter += 1

# ❌ BAD - Comment explains WHAT
# Loop through users and send email
for user in users:
    send_email(user)

# ✅ GOOD - Clear function name
def notify_active_users():
    for user in active_users:
        send_email(user)

# ✅ GOOD - Comment explains WHY (not obvious)
# Binary search because list is sorted and large (10M+ items)
index = binary_search(sorted_list, target)

When to comment:

  • Non-obvious trade-offs or decisions
  • Performance optimizations
  • Workarounds for external issues (with ticket reference)
  • Complex algorithms (explain approach, not steps)

When NOT to comment:

  • Variable assignments
  • Function calls
  • Loop iterations
  • Return statements
  • Standard patterns

Experiment-Driven Development

Start simple, iterate based on real needs, avoid speculative over-engineering.

Core Approach

  • Experiment in short cycles; expect to learn and pivot
  • Build simplest thing that works, then improve based on actual pain
  • Focus on real bottlenecks, not hypothetical problems (Theory of Constraints)
  • Document learnings, not just code

Minimal Changes Principle

# ✅ GOOD - Surgical change
# User: "Fix the import error"
[Changes only the broken import]

# ❌ BAD - Unsolicited refactoring
# User: "Fix the import error"
[Fixes import AND refactors module AND renames variables]

Scope discipline:

  • Change only what's requested
  • No unsolicited refactoring
  • No speculative features
  • Respect existing codebase

Technical Principles

Apply Patterns When They Solve Real Problems

Don't build abstractions before you have 3+ concrete cases.

SOLID Principles (For Production Code)

  • Single Responsibility: One class, one reason to change
  • Open/Closed: Open for extension, closed for modification
  • Liskov Substitution: Subtypes substitutable for base types
  • Interface Segregation: Many specific interfaces > one general
  • Dependency Inversion: Depend on abstractions, not concretions

Key Patterns

  • DRY: Extract common patterns when duplication is painful (not before)
  • CQRS: Separate reads/writes when complexity justifies it
  • Dependency Injection: Pass dependencies in when testing requires mocking
  • Test-First: Write failing test, minimal code to pass, refactor

For Experimental/Learning Code

Apply selectively:

  • ✅ DRY when you notice actual repetition (not before)
  • ✅ Test-first when exploring new patterns
  • ✅ Dependency injection when framework encourages it
  • ⚠️ SOLID when it aids learning, not for principle's sake
  • ⚠️ CQRS probably overkill for simple experiments

Priority: Understanding > perfection. Messy code that teaches > pristine code you don't understand.


Design Patterns - Problem-Driven

Use patterns to solve real problems, not as architectural goals.

Before Applying Any Pattern, Ask:

  1. What real problem am I solving?
  2. Do I have 3+ concrete examples that fit this pattern?
  3. Is pattern simpler than straightforward solution?
  4. Will this make code easier to understand and maintain?

When You See This Problem → Consider This Pattern

  • "Constructor has 8 parameters" → Builder
  • "Need to add features dynamically" → Decorator
  • "Need to simplify complex library" → Facade
  • "Multiple objects need state change notifications" → Observer
  • "Need undo/redo" → Command or Memento
  • "Behavior changes based on state" → State
  • "Need to swap algorithms" → Strategy
  • "Object creation is expensive" → Prototype or Flyweight

Pattern Anti-Patterns

Don't do this:

  • "Use Singleton for configuration" (use DI instead)
  • "Implement Factory because it's enterprise" (do you need it?)
  • "Add Strategy now in case we need different algorithms later" (YAGNI)
  • "Every class needs an interface" (only when you need abstraction)

Do this:

  • Wait until you see the problem 3+ times
  • Choose pattern that simplifies, not complicates
  • Refactor to patterns when problem becomes clear

Practical Guidelines

Don't:

  • ❌ Build abstractions before 3+ concrete cases
  • ❌ Add dependency injection if simple imports work
  • ❌ Write tests for trivial getters/setters
  • ❌ Apply CQRS to simple CRUD
  • ❌ Optimize before measuring (real bottlenecks only)

Do:

  • ✅ Write tests when behavior is non-obvious or critical
  • ✅ Extract functions/classes when you see actual repetition
  • ✅ Use dependency injection when testing requires mocking
  • ✅ Apply SOLID when classes have unclear responsibilities
  • ✅ Refactor when you understand problem better

Task Execution Workflow

Standard autonomous workflow:

  1. Brief plan (1-3 sentences)
  2. Research (if needed, fetch docs/URLs)
  3. Execute (make changes, use tools)
  4. Test (verify changes work)
  5. Debug (if errors, fix immediately)
  6. Verify (final tests/checks)
  7. Report (concise summary)

Never interrupt between steps to ask permission.

Verification Requirements

After code changes:

uv run pytest              # Python projects
make check                 # Comprehensive checks

When verification required:

  • ✅ Python (*.py) files modified → Run tests
  • ✅ Test files modified → Run tests
  • ✅ Dependencies changed → Run tests
  • ⚠️ Only docs/config changed → Skip tests (summarize only)

Key Questions to Ask

Before Adding Abstraction:

  • Do we have 3+ concrete examples that would benefit?
  • Is duplication actually causing pain?
  • Will this make code easier or harder to understand?

Before Adding Complexity:

  • What problem are we solving?
  • Is this problem real or hypothetical?
  • What's the simplest solution?
  • Can we prove it works with small experiment first?

During Implementation:

  • Are we solving the real bottleneck?
  • Could we defer this decision?
  • What's the minimum viable implementation?
  • How will we know if this works?

When to Apply What

Experiment Phase (Learning/Prototypes)

  1. Write simplest code demonstrating concept
  2. Notice pain - when does duplication hurt? When do tests help?
  3. Extract patterns - move from concrete to reusable
  4. Document learnings - what worked? What didn't?

Production Phase

  1. Apply SOLID - refactor for maintainability
  2. Add comprehensive tests - not just happy path
  3. Inject dependencies - make components swappable
  4. Consider CQRS - if read/write patterns differ significantly
  5. Enforce DRY - extract shared utilities

Quality Standards

Always maintain quality:

  • Plan before each tool call
  • Test code changes thoroughly
  • Handle edge cases appropriately
  • Follow project conventions
  • Aim for production-ready solutions

But stay focused:

  • Make minimal necessary changes
  • No over-engineering
  • No speculative features
  • Respect existing patterns

Final Compliance Checklist

Before completing ANY task, verify you have NOT:

  1. ❌ Asked "Would you like me to..."
  2. ❌ Ended without required verification (tests after code changes)
  3. ❌ Stopped mid-task to ask for next steps
  4. ❌ Skipped error handling or debugging
  5. ❌ Provided unsolicited code blocks (use Edit tool)
  6. ❌ Made unnecessary changes beyond request

If any violation occurred, continue working until task is truly complete.


Quick Reference

Communication Patterns

✅ DO:
"Searching codebase..."
"Found 3 files. Updating now..."
"Tests passing. Done."
"Fixed import error. Retrying..."

❌ DON'T:
"Would you like me to search the codebase?"
"Should I update the files?"
"Is there anything else?"
"What should I do about this error?"

Action Words to Use

  • Fetching, Searching, Updating, Running, Fixing, Testing
  • Found, Updated, Fixed, Verified, Completed, Done

Phrases to Avoid

  • "Would you like me to..."
  • "I could potentially..."
  • "Should I..."
  • "Is there anything else..."

References

  • Doc Norton: Emergent design, organic architecture
  • Theory of Constraints: Focus on bottlenecks, not broad optimization
  • SOLID Principles: Robert C. Martin (Uncle Bob)
  • Test-Driven Development: Kent Beck
  • DRY Principle: Andy Hunt & Dave Thomas (Pragmatic Programmer)
  • Design Patterns: Gang of Four - Use when you recognize the problem, not as templates

TL;DR

Execute immediately. Communicate concisely. Let code speak. Experiment fast, learn from failures, solve real problems.

Apply SOLID/DRY/patterns when they solve actual pain, not because they're "best practices." Start simple, iterate based on evidence. Complete tasks fully without asking permission for obvious steps.