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Split large documentation (10K+ pages) into focused sub-skills with intelligent routing. Use for massive doc sites like Godot, AWS, or MSDN.

Install Skill

1Download skill
2Enable skills in Claude

Open claude.ai/settings/capabilities and find the "Skills" section

3Upload to Claude

Click "Upload skill" and select the downloaded ZIP file

Note: Please verify skill by going through its instructions before using it.

SKILL.md

name doc-splitter
description Split large documentation (10K+ pages) into focused sub-skills with intelligent routing. Use for massive doc sites like Godot, AWS, or MSDN.
tools Read, Write, Bash, Glob

Documentation Splitter Skill

Purpose

Single responsibility: Split large documentation sites into multiple focused sub-skills with an optional router skill for intelligent navigation. (BP-4)

Grounding Checkpoint (Archetype 1 Mitigation)

Before executing, VERIFY:

  • Total page count is known (run estimation first)
  • Documentation categories are identifiable
  • Target skill size determined (default: 5,000 pages per skill)
  • Router strategy selected (category, size, or hybrid)

DO NOT split without understanding documentation structure.

Uncertainty Escalation (Archetype 2 Mitigation)

ASK USER instead of guessing when:

  • Category boundaries unclear
  • Optimal skill size uncertain for target use case
  • Cross-references between sections complicate splitting
  • Router vs flat structure decision needed

NEVER arbitrarily split - seek user guidance on boundaries.

Context Scope (Archetype 3 Mitigation)

Context Type Included Excluded
RELEVANT Doc structure, categories, page counts Actual page content
PERIPHERAL Similar large doc examples Other documentation
DISTRACTOR Content quality concerns Individual page issues

Size Guidelines

Documentation Size Recommendation Strategy
< 5,000 pages One skill No splitting
5,000 - 10,000 pages Consider splitting Category-based
10,000 - 30,000 pages Recommended Router + Categories
30,000+ pages Strongly recommended Router + Categories

Workflow Steps

Step 1: Estimate Documentation Size (Grounding)

# Quick estimation with skill-seekers
skill-seekers estimate configs/large-docs.json

# Output:
# 📊 ESTIMATION RESULTS
# ✅ Pages Discovered: 28,450
# 📈 Estimated Total: 32,000
# ⏱️  Time Elapsed: 2.1 minutes
# 💡 Recommended: Split into 6-7 sub-skills

Step 2: Analyze Category Structure

# Identify natural category boundaries
skill-seekers analyze --config configs/large-docs.json --categories

# Output:
# Categories detected:
# - scripting: 8,200 pages
# - 2d: 5,400 pages
# - 3d: 9,100 pages
# - physics: 4,300 pages
# - networking: 2,800 pages
# - editor: 2,200 pages

Step 3: Choose Split Strategy

Strategy Best For Description
category Clear topic divisions Split by documentation sections
size Uniform distribution Split every N pages
router User navigation Hub skill + specialized sub-skills
hybrid Complex docs Categories + size limits per category

Step 4: Execute Split

Option A: With skill-seekers

# Category-based split
skill-seekers split --config configs/godot.json --strategy category

# Router-based split (recommended for large docs)
skill-seekers split --config configs/godot.json --strategy router

# Size-based split
skill-seekers split --config configs/godot.json --strategy size --pages-per-skill 5000

Option B: Manual split configuration

{
  "name": "godot",
  "max_pages": 40000,
  "split_strategy": "router",
  "split_config": {
    "target_pages_per_skill": 5000,
    "create_router": true,
    "categories": {
      "scripting": {
        "patterns": ["/scripting/", "/gdscript/", "/c_sharp/"],
        "max_pages": 8000
      },
      "2d": {
        "patterns": ["/2d/", "/sprite/", "/tilemap/"],
        "max_pages": 6000
      },
      "3d": {
        "patterns": ["/3d/", "/mesh/", "/spatial/"],
        "max_pages": 10000
      },
      "physics": {
        "patterns": ["/physics/", "/collision/", "/rigidbody/"],
        "max_pages": 5000
      }
    }
  }
}

Step 5: Scrape Sub-Skills

# Scrape all sub-skills in parallel
for config in configs/godot-*.json; do
  skill-seekers scrape --config $config &
done
wait

# Or sequentially with progress
for config in configs/godot-*.json; do
  echo "Processing: $config"
  skill-seekers scrape --config $config
done

Step 6: Generate Router Skill

# Auto-generate router from sub-skills
skill-seekers generate-router configs/godot-*.json

# Creates godot-router skill that intelligently routes queries

Step 7: Validate Split Results

# Check sub-skill sizes
for dir in output/godot-*/; do
  echo "$dir: $(find $dir -name "*.md" | wc -l) files"
done

# Verify router coverage
cat output/godot-router/SKILL.md | grep -A 50 "## Sub-Skills"

Recovery Protocol (Archetype 4 Mitigation)

On error:

  1. PAUSE - Note which sub-skill failed
  2. DIAGNOSE - Check error type:
    • Category overlap → Refine URL patterns
    • Uneven split → Adjust page limits
    • Orphan pages → Add catch-all category
    • Router incomplete → Regenerate after all sub-skills done
  3. ADAPT - Modify split configuration
  4. RETRY - Re-split affected category (max 3 attempts)
  5. ESCALATE - Present split preview, ask user for boundary adjustments

Checkpoint Support

State saved to: .aiwg/working/checkpoints/doc-splitter/

checkpoints/doc-splitter/
├── estimation.json         # Page count results
├── category_analysis.json  # Category breakdown
├── split_plan.json         # Planned split configuration
├── progress/
│   ├── godot-scripting.json
│   ├── godot-2d.json
│   └── ...
└── router_draft.md         # Router skill draft

Output Structure

After splitting large documentation:

configs/
├── godot.json              # Original config
├── godot-scripting.json    # Generated sub-config
├── godot-2d.json
├── godot-3d.json
├── godot-physics.json
└── godot-router.json       # Router config

output/
├── godot-scripting/        # Sub-skill
│   ├── SKILL.md
│   └── references/
├── godot-2d/               # Sub-skill
├── godot-3d/               # Sub-skill
├── godot-physics/          # Sub-skill
└── godot-router/           # Router skill
    ├── SKILL.md            # Routing logic
    └── references/
        └── routing-table.md

Router Skill Structure

The generated router skill:

# Godot Documentation Router

## Purpose
Route queries to the appropriate specialized Godot sub-skill.

## Sub-Skills

| Topic | Skill | Coverage |
|-------|-------|----------|
| GDScript, C#, scripting patterns | godot-scripting | 8,200 pages |
| 2D graphics, sprites, tilemaps | godot-2d | 5,400 pages |
| 3D graphics, meshes, materials | godot-3d | 9,100 pages |
| Physics, collisions, rigid bodies | godot-physics | 4,300 pages |

## Routing Rules

1. **Scripting questions** → godot-scripting
   - Keywords: script, gdscript, c#, function, variable, class

2. **2D graphics questions** → godot-2d
   - Keywords: sprite, 2d, tilemap, animation2d, canvas

3. **3D graphics questions** → godot-3d
   - Keywords: mesh, 3d, spatial, material, shader, camera3d

4. **Physics questions** → godot-physics
   - Keywords: physics, collision, rigidbody, area, raycast

## Usage

Ask your question naturally. This router will direct you to the appropriate specialized skill.

Example:
- "How do I create a player movement script?" → godot-scripting
- "How do I set up tilemap collisions?" → godot-2d
- "How do I apply materials to a mesh?" → godot-3d

Troubleshooting

Issue Diagnosis Solution
Uneven splits Category size varies Use hybrid strategy with max_pages
Orphan pages URL patterns incomplete Add catch-all or refine patterns
Router confusion Overlapping keywords Make routing rules more specific
Too many skills Over-segmented Merge related categories

References