| name | scene-writing |
| description | Draft or edit fiction scenes with continuity discipline, strong scene structure (hook → turn → button), and anti-invention rules. Use for "write scene", "draft chapter", "edit scene", and prose-writing requests. |
Scene Writing
Write or edit scenes while respecting canon, POV discipline, and continuity.
Pre-Writing Checklist (MANDATORY)
Before writing prose:
- Load constraints
.github/copilot-instructions.mdelements/checklist.mdelements/pov.md,elements/tone.mdvoice/style.md,voice/format.md
- Load canon needed for THIS scene
elements/timeline.md(if present)elements/characters.md(if present)- Individual character files for everyone on-page (
elements/characters/<name>.md) - Relevant setting/event canon (
elements/setting.md,elements/events/*.mdif used)
- Load continuity context
- The relevant outline for this episode/chapter (
elements/outlines/...) - Prior scenes that directly connect (same episode/chapter, or latest appearance of key characters)
- Verify beat mechanisms (CRITICAL) For each planned beat:
- HOW does it happen?
- WHO knows what, and how did they learn it?
- WHEN does it happen relative to adjacent scenes?
If unclear: flag
[NEEDS CLARIFICATION: ...]instead of inventing.
- Boundary enforcement If working from an outline, define:
- What must happen in THIS scene
- What belongs to the NEXT scene Stop at the scene’s button.
During Writing
Non-Negotiables
- Follow the chosen POV and tense (
elements/pov.md). - One POV anchor per scene (unless your POV rules allow otherwise).
- Don’t invent high-specificity details (brands, precise biographical facts, makes/models, addresses) unless canon.
Opening Discipline
- Don’t open by recapping the last scene.
- Prefer starting mid-action or mid-conversation.
Scene Structure
- Hook → Turn → Button
After Writing
- If new facts were introduced, update the appropriate
elements/**canon. - If using
elements/timeline.md, add/update the timeline entry for the scene.
Bundled References
references/mcdonald-rule.md— in-medias-res opening disciplinereferences/king-principles.md— broadly useful craft heuristics (trait-based)