| name | chronicle-structure |
| description | Guide for adding structure information to Chronicle with visual hints |
Chronicle Structure Addition Guide
Purpose: Guide for adding new structure information to Chronicle with visual hints (images).
How it works: This skill is automatically activated when you mention tasks related to:
- Adding new structures to Chronicle
- Converting screenshots to Chronicle images
- Adding image pages to Chronicle entries
- Creating visual hints for structures in Chronicle
Simply describe what you want to do, and Claude will reference the appropriate guidance from this skill.
Adding Structure to Chronicle (2025-12-27)
Overview: Adding a new structure to Chronicle involves three main steps:
- Creating the structure entry JSON
- Converting screenshots to Chronicle-style images
- Adding image pages to the entry
Step 1: Create Structure Entry JSON
Location: common/src/main/resources/assets/chronodawn/chronicle/entries/structures/<structure_name>.json
Template:
{
"category": "structures",
"title": {
"en_us": "Structure Name",
"ja_jp": "構造物名"
},
"icon": "minecraft:block_name",
"sortnum": 1,
"pages": [
{
"text": {
"en_us": "Structure description...",
"ja_jp": "構造物の説明..."
}
},
{
"image": "chronodawn:textures/gui/chronicle/<structure_name>.png"
},
{
"text": {
"en_us": "Additional details...",
"ja_jp": "追加の詳細..."
}
}
]
}
Step 2: Convert Screenshots to Chronicle Images
Tool: scripts/convert_chronicle_image.sh
Requirements:
- ImageMagick installed (
brew install imagemagickon macOS) - Screenshot placed in
assets/screenshots/chronicle/
Conversion Process:
The script applies the following transformations:
- Grayscale conversion (
-colorspace Gray) - Convert to black and white - Sketch effect (
-sketch 0x10+80) - Apply pencil sketch appearance - Auto-level (
-auto-level) - Normalize brightness/contrast - Brightness/contrast adjustment (
-brightness-contrast -5x-10) - Fine-tune for book aesthetic
Usage:
Single file:
./scripts/convert_chronicle_image.sh phantom_catacombs.png
All files in directory:
./scripts/convert_chronicle_image.sh --all
Input/Output:
- Input:
assets/screenshots/chronicle/<structure_name>.png - Output:
common/src/main/resources/assets/chronodawn/textures/gui/chronicle/<structure_name>.png
Step 3: Add to Categories (if new structure type)
Location: common/src/main/resources/assets/chronodawn/chronicle/categories.json
Only needed if adding a new category. Existing categories: basics, progression, items, structures, bosses.
Complete Workflow Example
Scenario: Adding "Ancient Ruins" structure to Chronicle
Take screenshot:
- Capture in-game screenshot of the structure
- Save as
assets/screenshots/chronicle/ancient_ruins.png
Convert to Chronicle style:
./scripts/convert_chronicle_image.sh ancient_ruins.pngCreate JSON entry:
- Create
common/src/main/resources/assets/chronodawn/chronicle/entries/structures/ancient_ruins.json - Add description text pages
- Insert image page reference:
"image": "chronodawn:textures/gui/chronicle/ancient_ruins.png"
- Create
Test in-game:
- Build mod:
./gradlew :fabric:build - Open Chronicle in-game
- Navigate to Structures → Ancient Ruins
- Verify image appears on page 2 with proper styling
- Build mod:
Image Rendering Features
Chronicle image pages include:
- Automatic scaling: Images scale to fit page dimensions while maintaining aspect ratio
- Sepia tone: Warm beige/sepia color (0xF0E0D0) matches book background
- Vignette effect: 15px fade on edges and corners for sketch-like appearance
- Center alignment: Images centered on page
Technical Details:
- Maximum width: ~140px (page width minus margins)
- Maximum height: ~190px (page height minus margins and page number)
- Aspect ratio: Preserved automatically
- Format: PNG with transparency support
Directory Structure
ChronoDawn/
├── assets/screenshots/chronicle/ # Original screenshots
│ ├── phantom_catacombs.png
│ ├── master_clock.png
│ └── ancient_ruins.png # New screenshot
├── scripts/
│ └── convert_chronicle_image.sh # Conversion script
└── common/src/main/resources/assets/chronodawn/
├── chronicle/entries/structures/ # Structure JSON entries
│ ├── phantom_catacombs.json
│ ├── master_clock.json
│ └── ancient_ruins.json # New entry
└── textures/gui/chronicle/ # Converted Chronicle images
├── phantom_catacombs.png
├── master_clock.png
└── ancient_ruins.png # Converted image
Existing Structures with Images
As of 2025-12-27:
- Phantom Catacombs (
phantom_catacombs.png) - Master Clock (
master_clock.png) - Clockwork Depths (
clockwork_depths.png) - Desert Clock Tower (
desert_clock_tower.png) - Entropy Crypt (
entropy_crypt.png) - Guardian Vault (
guardian_vault.png)
Troubleshooting
Image not appearing:
- Verify file exists:
common/src/main/resources/assets/chronodawn/textures/gui/chronicle/<name>.png - Check JSON syntax: Image path must be
chronodawn:textures/gui/chronicle/<name>.png - Rebuild mod:
./gradlew :fabric:build
Image quality issues:
- Adjust ImageMagick parameters in
scripts/convert_chronicle_image.sh - Sketch intensity: Change
-sketch 0x10+80(format:radius x sigma + angle) - Brightness: Adjust
-brightness-contrast -5x-10(format:brightness x contrast)
Image too large/small:
- Original screenshot size doesn't matter (auto-scaled)
- Ensure aspect ratio is reasonable (avoid extreme wide/tall images)
Best Practices
Screenshot quality:
- Use high resolution (e.g., 1920x1080)
- Clear view of the structure
- Good lighting (avoid too dark/bright)
Image naming:
- Use snake_case (e.g.,
ancient_ruins.png) - Match structure entry JSON filename
- Keep names descriptive but concise
- Use snake_case (e.g.,
Page ordering:
- Page 1: Structure overview and description
- Page 2: Image (visual hint)
- Page 3+: Additional details, boss info, tips
Testing:
- Always test in-game before committing
- Verify on both Fabric and NeoForge if applicable
- Check both English and Japanese text
Last Updated: 2025-12-27 Maintained by: Chrono Dawn Development Team