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uloop-control-play-mode

@majiayu000/claude-skill-registry
27
0

Control Unity Editor play mode via uloop CLI. Use when you need to: (1) Start play mode for testing, (2) Stop play mode after testing, (3) Pause play mode for debugging.

Install Skill

Shared

Installs to .agents/skills, used by Codex, Amp, Warp, Cursor, OpenCode, and more.

CodexAmp
Warp
CursorOpenCode
Cline
Gemini CLI
GitHub Copilot
Personal

Available across projects.

$npx skills-installer add @majiayu000/claude-skill-registry/uloop-control-play-mode --client shared
Project

Writes to .agents/skills.

$npx skills-installer add @majiayu000/claude-skill-registry/uloop-control-play-mode -p --client shared
Note: Review the skill instructions before using it.

SKILL.md

name uloop-control-play-mode
description Control Unity Editor play mode. Use when: starting/stopping/pausing play mode, testing game behavior, or when user asks to play or stop. Controls play/stop/pause of Unity Editor.

uloop control-play-mode

Control Unity Editor play mode (play/stop/pause).

Usage

uloop control-play-mode [options]

Parameters

Parameter Type Default Description
--action string Play Action to perform: Play, Stop, Pause

Examples

# Start play mode
uloop control-play-mode --action Play

# Stop play mode
uloop control-play-mode --action Stop

# Pause play mode
uloop control-play-mode --action Pause

Output

Returns JSON with the current play mode state:

  • IsPlaying: Whether Unity is currently in play mode
  • IsPaused: Whether play mode is paused
  • Message: Description of the action performed

Notes

  • Play action starts the game in the Unity Editor (also resumes from pause)
  • Stop action exits play mode and returns to edit mode
  • Pause action pauses the game while remaining in play mode
  • Useful for automated testing workflows