| name | wsc-chronicle |
| description | Emit and query WSC chronicle events. Use when recording world events, checking event history, tracing causality chains, or finding events by type, location, or participants. |
| allowed-tools | Read, Write, Bash, Glob |
WSC Chronicle Management
The chronicle is an append-only event log that records everything that happens in the world. Events are stored in NDJSON format (one JSON object per line).
Event Structure
{
"id": "evt_10001",
"t_world": 1042.5,
"t_stream": "02:14:33",
"type": "battle.resolved",
"where": "region.vega",
"who": ["force.7th_fleet", "force.raiders"],
"data": { /* event-specific payload */ },
"causes": ["evt_10000"],
"source": "lens.galactic",
"confidence": 0.95,
"importance": 0.8,
"narrative_summary": "Human-readable description..."
}
Event Types
| Family |
Types |
Description |
| Governance |
treaty.signed, control.changed, election.held |
Political events |
| Economy |
shortage.started, route.established, trade.completed |
Economic events |
| Conflict |
conflict.started, battle.resolved, asset.captured |
Military events |
| Discovery |
anomaly.discovered, artifact.recovered |
Exploration events |
| Character |
agent.promoted, agent.killed, agent.defected |
Character events |
| Settlement |
infrastructure.completed, unrest.spike |
City/locale events |
| Scene |
dialogue.occurred, skill_check.attempted, secret.revealed |
RPG events |
| Opportunity |
opportunity.created, opportunity.resolved |
Drill-down hooks |
Commands
Emit an Event
npx tsx .claude/skills/wsc-chronicle/scripts/emit.ts \
--type battle.resolved \
--where region.vega \
--who force.7th_fleet,force.raiders \
--data '{"outcome": "raider_victory"}' \
--importance 0.8 \
--summary "Raiders ambushed the 7th Fleet..."
Query Events
# Recent events
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --last 10
# By type
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --type battle.resolved
# By location
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --where region.vega
# By participant
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --who agent.captain_reva
# By importance threshold
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --min-importance 0.7
# Time range
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --after 1040 --before 1050
# Combined
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --type conflict.* --where region.vega --min-importance 0.5
Trace Causality
# Find what caused an event
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --causes-of evt_10492
# Find what an event caused
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --caused-by evt_10311
Importance Scores
Events carry an importance score (0-1) used for artifact generation:
| Score |
Meaning |
Examples |
| 0.9+ |
Major turning point |
War declared, leader killed |
| 0.7-0.9 |
Significant |
Battle won, alliance formed |
| 0.5-0.7 |
Notable |
Skirmish, trade deal |
| 0.3-0.5 |
Minor |
Patrol, routine event |
| <0.3 |
Background |
Ambient events |
File Location
- Chronicle:
src/world/chronicle.ndjson
- Example events:
src/examples/events/