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Run gdUnit4 tests for Godot projects. Use after implementing features, fixing bugs, or modifying GDScript files to verify correctness.

Install Skill

1Download skill
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Click "Upload skill" and select the downloaded ZIP file

Note: Please verify skill by going through its instructions before using it.

SKILL.md

name gdUnit4 Test Runner
description Run gdUnit4 tests for Godot projects. Use after implementing features, fixing bugs, or modifying GDScript files to verify correctness.

GDScript Test

Run GDUnit4 tests using the test wrapper script.

When to Use

  • After implementing new features
  • After fixing bugs
  • After modifying GDScript files
  • When you need to verify test coverage
  • When running CI/CD validation locally

Test Execution

Run tests using the wrapper script included in this skill (scripts/run_test.sh).

Run All Tests

scripts/run_test.sh

Scans entire project for tests.

Run Specific Test File

scripts/run_test.sh tests/test_foo.gd

Run Multiple Tests

scripts/run_test.sh tests/test_foo.gd tests/test_bar.gd

Run Tests in Directory

scripts/run_test.sh tests/application/

Verbose Mode

scripts/run_test.sh -v

Shows all Godot logs (useful for debugging test issues).

Understanding Results

The script outputs test results in JSON format for easy parsing.

Success

{
  "summary": {
    "total": 186,
    "passed": 186,
    "failed": 0,
    "crashed": false,
    "status": "passed"
  },
  "failures": []
}

Failure

{
  "summary": {
    "total": 10,
    "passed": 8,
    "failed": 2,
    "crashed": false,
    "status": "failed"
  },
  "failures": [
    {
      "class": "TestClassName",
      "method": "test_method_name",
      "file": "res://tests/test_file.gd",
      "line": 42,
      "expected": "expected_value",
      "actual": "actual_value",
      "message": "FAILED: res://tests/test_file.gd:42"
    }
  ]
}

Crash

{
  "summary": {
    "total": 5,
    "passed": 3,
    "failed": 0,
    "crashed": true,
    "status": "crashed"
  },
  "failures": []
}

Godot crashed during test execution. Only tests completed before crash are reported.

Exit Codes

  • 0: All tests passed
  • 1: Some tests failed
  • 2: Crash or error (e.g., Godot crashed, report file not found)

Notes

  • Script automatically changes to project root before running tests
  • Test reports are saved in reports/ directory
  • Uses gdUnit4 framework (configured in project.godot)
  • Compatible with CI/CD environments