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Master mobile UX - iOS HIG, Material Design, gestures, responsive design, platform optimization

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SKILL.md

name mobile-ux
description Master mobile UX - iOS HIG, Material Design, gestures, responsive design, platform optimization
sasmp_version 1.3.0
bonded_agent 06-mobile-ux
bond_type PRIMARY_BOND

Mobile UX Skill

Atomic Skill: Design native-feeling mobile experiences for iOS and Android platforms

Purpose

This skill provides platform-specific guidance for creating optimal mobile user experiences.

Skill Invocation

Skill("custom-plugin-ux-design:mobile-ux")

Parameter Schema

Input Parameters

interface MobileUXParams {
  // Required
  task: "ios" | "android" | "cross-platform" | "responsive" | "gesture";
  scope: string;

  // Optional
  platform_priority?: "ios" | "android" | "equal";
  app_type?: "native" | "hybrid" | "pwa";
  device_targets?: ("phone" | "tablet" | "foldable")[];
  os_versions?: {
    ios?: string;
    android?: string;
  };
}

Validation Rules

task:
  type: enum
  required: true
  values: [ios, android, cross-platform, responsive, gesture]

scope:
  type: string
  required: true
  min_length: 5

platform_priority:
  type: enum
  default: "equal"

Execution Flow

MOBILE UX EXECUTION
────────────────────────────────────────────

Step 1: ANALYZE REQUIREMENTS
├── Identify target platforms
├── Define device matrix
└── Set priority platform

Step 2: RESEARCH GUIDELINES
├── Review platform HIG
├── Study native patterns
└── Identify constraints

Step 3: DESIGN PATTERNS
├── Navigation structure
├── Touch interactions
├── Platform-specific components
└── Gesture mapping

Step 4: ADAPT FOR PLATFORMS
├── iOS adaptations
├── Android adaptations
├── Cross-platform unification
└── Responsive breakpoints

Step 5: VALIDATE
├── Test on device matrix
├── Verify platform compliance
└── Document exceptions

────────────────────────────────────────────

Retry Logic

retry_config:
  max_attempts: 3
  backoff_type: exponential
  initial_delay_ms: 1000
  max_delay_ms: 10000
  retryable_errors:
    - DEVICE_SYNC_FAILED
    - PREVIEW_TIMEOUT

Logging Hooks

interface MobileUXLog {
  timestamp: string;
  event: "pattern_selected" | "adaptation_created" | "device_tested";
  platform: string;
  device: string;
  compliance_score: number;
}

Learning Modules

Module 1: iOS Human Interface Guidelines

iOS DESIGN PRINCIPLES
├── Clarity (legible, clear icons)
├── Deference (content first)
├── Depth (layers, motion)

iOS NAVIGATION
├── Tab bar (5 max)
├── Navigation bar
├── Tool bar
├── Side bar (iPad)
└── Search

iOS COMPONENTS
├── SF Symbols
├── System controls
├── Sheets
├── Popovers
└── Action sheets

Module 2: Material Design 3

MATERIAL PRINCIPLES
├── Material as metaphor
├── Bold, graphic, intentional
├── Motion provides meaning

MATERIAL NAVIGATION
├── Bottom navigation
├── Navigation drawer
├── Navigation rail
├── Tabs
└── Search

MATERIAL COMPONENTS
├── FAB (Floating Action Button)
├── Cards
├── Chips
├── Dialogs
└── Bottom sheets

Module 3: Touch & Gestures

TOUCH TARGETS
├── iOS: 44x44 pt minimum
├── Android: 48x48 dp minimum
├── Spacing: 8dp between targets

STANDARD GESTURES
├── Tap (select, activate)
├── Long press (context menu)
├── Swipe (navigate, actions)
├── Pinch (zoom)
├── Rotate (rotate content)
├── Pan (scroll, move)
└── Edge swipe (back navigation)

GESTURE CONFLICTS
├── System gesture areas
├── Platform-specific gestures
└── Custom gesture rules

Module 4: Responsive Mobile Design

BREAKPOINTS
├── Small phone: 320-375pt
├── Regular phone: 375-414pt
├── Large phone: 414-428pt
├── Small tablet: 768-834pt
├── Large tablet: 834-1024pt
└── Foldable: Variable

ADAPTIVE LAYOUTS
├── Compact (phone portrait)
├── Regular (phone landscape, tablet)
├── Expanded (tablet landscape)

SAFE AREAS
├── Status bar
├── Home indicator
├── Notch/Dynamic Island
├── Gesture areas
└── Camera cutouts

Module 5: Platform Optimization

PERFORMANCE
├── 60fps animations
├── Lazy loading
├── Image optimization
├── Memory management
└── Network efficiency

NATIVE FEEL
├── Platform animations
├── Haptic feedback
├── System sounds
├── Platform typography
└── Native controls

Platform Comparison

Aspect iOS (HIG) Android (Material)
Touch target 44x44 pt 48x48 dp
Navigation Tab bar (bottom) Bottom nav / Drawer
Back navigation Swipe edge, button System back
Typography SF Pro Roboto
Icons SF Symbols Material Icons
Elevation Subtle Card elevation
Haptics Taptic Engine Vibration patterns

Error Handling

Error Code Description Recovery
MUX-001 Touch target too small Increase size
MUX-002 Platform violation Use native pattern
MUX-003 Gesture conflict Redesign gesture
MUX-004 Safe area ignored Add insets
MUX-005 Layout overflow Use flexible layout

Troubleshooting

Problem: App doesn't feel native

Diagnosis:
├── Check: Navigation patterns
├── Check: Component usage
├── Check: Animation timing
└── Solution: Align with platform

Steps:
1. Audit against HIG/Material
2. Replace custom with native
3. Match platform animations
4. Test with platform users

Problem: Touch interactions unreliable

Diagnosis:
├── Check: Touch target sizes
├── Check: Gesture areas
├── Check: Feedback timing
└── Solution: Optimize touch

Steps:
1. Measure all targets
2. Increase to minimum
3. Add haptic feedback
4. Test with real devices

Unit Test Templates

describe("MobileUXSkill", () => {
  describe("platform compliance", () => {
    it("should meet iOS touch target requirements", async () => {
      const result = await invoke({
        task: "ios",
        scope: "button component"
      });
      expect(result.touch_target.width).toBeGreaterThanOrEqual(44);
      expect(result.touch_target.height).toBeGreaterThanOrEqual(44);
    });

    it("should meet Android touch target requirements", async () => {
      const result = await invoke({
        task: "android",
        scope: "button component"
      });
      expect(result.touch_target.width).toBeGreaterThanOrEqual(48);
      expect(result.touch_target.height).toBeGreaterThanOrEqual(48);
    });
  });

  describe("responsive adaptation", () => {
    it("should provide breakpoint specifications", async () => {
      const result = await invoke({
        task: "responsive",
        scope: "navigation layout"
      });
      expect(result.breakpoints.compact).toBeDefined();
      expect(result.breakpoints.regular).toBeDefined();
    });
  });
});

Quality Metrics

Metric Target Measurement
Platform compliance > 95% HIG/Material audit
Touch target compliance 100% Size verification
Device coverage > 90% Matrix testing
Performance score > 90 Lighthouse/tools

Version History

Version Date Changes
1.0.0 2025-12-30 Production-grade upgrade