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pre-agent-ontology

@plurigrid/asi
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Pre-Agent Ontology Skill

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SKILL.md

name pre-agent-ontology
description Pre-Agent Ontology Skill
version 1.0.0

Pre-Agent Ontology Skill

Trit: 0 (ERGODIC - coordinates the ontology)

Foundational 5-layer ontology for agent-o-rama. Agents are not primitives—they emerge from derivations, stalks, and sections when gluing succeeds.

Related Skills

  • unworld: Derivational succession (Layer 1)
  • sheaf-cohomology: Gluing verification (Layer 2)
  • bisimulation-game: Observational equivalence (Layer 2)
  • acsets: Categorical database structure (Layer 2)

5-Layer Hierarchy

Layer 4: EMERGENT        agent, skill, experiment
            ↑
Layer 3: OPERATIONAL     node, emit, aggregation, result
            ↑
Layer 2: SHEAF           stalk, section, cohomology
            ↑
Layer 1: DERIVATIONAL    derivation, chain
            ↑
Layer 0: PRE-ONTOLOGICAL seed, trit, γ (gamma)

Layer 0: Pre-Ontological (Absolute Primitives)

Term Type Definition
seed uint64 Deterministic state replacing time
trit {-1, 0, +1} GF(3) charge element
γ constant 0x9E3779B97F4A7C15 (golden ratio bits)

Layer 1: Derivational

Term Type Definition
derivation (Seed × Trit) → (Seed × Section) Fundamental computation unit
chain [Seed] Sequence of derived seeds

Rule: seed_{n+1} = splitmix64(seed_n ⊕ (trit_n × γ))

Layer 2: Sheaf-Theoretic

Term Type Definition
stalk Set(Section) Collection of sections over one trit
section local data Output of derivation, can glue
cohomology (H⁰, H¹) Global sections and obstructions

Stalk Distribution (2-3-2):

MINUS:   2 elements, trit=-1, role=validator
ERGODIC: 3 elements, trit=0,  role=coordinator
PLUS:    2 elements, trit=+1, role=generator

Verification: 2(-1) + 3(0) + 2(+1) = 0 ✓

Layer 3: Operational

Term Sheaf Correspondence
node section-producer
emit stalk transition
aggregation gluing (cocycle check)
result global section (H⁰ element)

Layer 4: Emergent

Term Definition
agent Fiber bundle over trit poset {-1, 0, +1}
skill Executable section (self-contained knowledge)
experiment Derivation chain evaluation

Key: Agent = Observation(Bundle(Stalk₋₁, Stalk₀, Stalk₊₁))


5 Stability Invariants

ID Invariant Formula Verified By
I1 GF(3) Conservation Σ trits ≡ 0 (mod 3) aggregation, trifurcate
I2 Determinism derive(s,t) = derive(s,t) seed chaining
I3 Order Independence (SPI) parallel(f) = sequential(f) spi-parallel-verify
I4 Gluing (Cocycle) g_ij ∘ g_jk = g_ik cohomology check
I5 Bisimulation A ~ B ⟺ ∀obs. obs(A) = obs(B) bisimulation-game

Key Primitives

Seed

64-bit unsigned integer replacing temporal state. Same seed → identical derivation chains.

Trit

GF(3) element in {-1, 0, +1}. Forms a field under modular arithmetic.

Derivation

Fundamental computation: (Seed × Trit) → (Seed × Section)

Replaces temporal succession with seed-based chaining.

Stalk

Collection of sections over a single trit value. Organized as fiber bundle.

Section

Local data produced by derivation. Sections glue to form global sections when cocycle condition holds.


Trifurcation Pattern (MANDATORY)

Every operation MUST split into three sub-derivations:

             intent
                │
       ┌────────┼────────┐
       ▼        ▼        ▼
    MINUS    ERGODIC   PLUS
    (-1)      (0)      (+1)
   validate  coordinate generate
       │        │        │
       └────────┼────────┘
                ▼
           aggregate
         (verify Σ=0)
Sub-Agent Trit Role Skills
MINUS -1 Validator spi-parallel-verify, bisimulation-game
ERGODIC 0 Coordinator glass-bead-game, triad-interleave
PLUS +1 Generator gflownet, self-evolving-agent

Clojure Implementation

Constants

(def GENESIS-SEED 0x42D)
(def GAMMA 0x9E3779B97F4A7C15)
(def MIX1 0xBF58476D1CE4E5B9)
(def MIX2 0x94D049BB133111EB)

Derivation

(defn derive-seed [seed trit]
  (let [adjusted (bit-xor seed (* trit GAMMA))]
    (splitmix64-next adjusted)))

(defn derivation-chain [genesis-seed trits]
  (reductions derive-seed genesis-seed trits))

GF(3) Arithmetic

(defn gf3-add [a b]
  (let [sum (+ a b)]
    (cond (> sum 1)  (- sum 3)
          (< sum -1) (+ sum 3)
          :else      sum)))

(defn gf3-conserved? [trits]
  (zero? (reduce gf3-add 0 trits)))

Trifurcate Pattern

;; Scatter: emit three roles
(aor/agg-start-node
 "scatter"
 "execute-role"
 (fn [agent-node {:keys [intent]}]
   (aor/emit! agent-node "execute-role" {:intent intent :role :minus})
   (aor/emit! agent-node "execute-role" {:intent intent :role :ergodic})
   (aor/emit! agent-node "execute-role" {:intent intent :role :plus})))

;; Gather: verify conservation
(aor/agg-node
 "execute-role"
 nil
 aggs/+vec-agg
 (fn [agent-node requests _]
   (let [results (mapv execute-role requests)
         trits (mapv :trit results)
         conserved? (gf3-conserved? trits)]
     (aor/result! agent-node {:conserved conserved? :trits trits}))))

Verification Checklist

Before any operation completes:

  • GF(3) sum ≡ 0 (mod 3)
  • All three trits represented (trifurcation)
  • Cocycle condition satisfied (sections glue)
  • Deterministic (same seed → same result)
  • Order-independent (SPI holds)

Sources

Scientific Skill Interleaving

This skill connects to the K-Dense-AI/claude-scientific-skills ecosystem:

Graph Theory

  • networkx [○] via bicomodule
    • Universal graph hub

Bibliography References

  • general: 734 citations in bib.duckdb

Cat# Integration

This skill maps to Cat# = Comod(P) as a bicomodule in the equipment structure:

Trit: 0 (ERGODIC)
Home: Prof
Poly Op: ⊗
Kan Role: Adj
Color: #26D826

GF(3) Naturality

The skill participates in triads satisfying:

(-1) + (0) + (+1) ≡ 0 (mod 3)

This ensures compositional coherence in the Cat# equipment structure.