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camera-movements

@rfxlamia/flow
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Standardized camera movement vocabulary for Veo 3 video generation. Use when creating video prompts that require specific camera movements, cinematography terminology, or when validating camera movement specifications. Provides authoritative reference for 50+ camera movements (Dolly, Arc, Crane, FPV Drone, Whip Pan, etc.) to ensure consistent, production-ready terminology.

Install Skill

1Download skill
2Enable skills in Claude

Open claude.ai/settings/capabilities and find the "Skills" section

3Upload to Claude

Click "Upload skill" and select the downloaded ZIP file

Note: Please verify skill by going through its instructions before using it.

SKILL.md

name camera-movements
description Standardized camera movement vocabulary for Veo 3 video generation. Use when creating video prompts that require specific camera movements, cinematography terminology, or when validating camera movement specifications. Provides authoritative reference for 50+ camera movements (Dolly, Arc, Crane, FPV Drone, Whip Pan, etc.) to ensure consistent, production-ready terminology.

Camera Movements Vocabulary

Authoritative reference for Veo 3 camera movement terminology.

Quick Reference - Most Common Movements

Basic Movements:

  • Dolly In/Out - Camera moves forward/backward on track
  • Pan Left/Right - Camera rotates horizontally
  • Tilt Up/Down - Camera rotates vertically
  • Zoom In/Out - Lens focal length change

Advanced Movements:

  • Arc Left/Right - Camera moves in curved path around subject
  • Crane Up/Down - Camera moves vertically on boom arm
  • FPV Drone - First-person view rapid movement
  • Whip Pan - Extremely fast horizontal pan with motion blur

Specialty Movements:

  • Dutch Angle - Tilted frame for dramatic effect
  • Snorricam - Camera mounted to subject's body
  • Bullet Time - Matrix-style frozen moment with camera rotation

Usage Guidelines

One Movement Per Beat: Each timed beat should have ONE dominant camera movement to avoid conflicts.

Precision Terminology: Use exact terms from vocabulary to ensure machine interpretation accuracy.

Conflict Prevention:

  • ❌ WRONG: "Dolly in while arc left" (conflicting movements)
  • ✅ CORRECT: "Dolly in" OR "Arc left" (choose one)

Complete Movement Catalog

For full list of 50+ movements with technical specifications, see: references/movement-catalog.md

When to Read Reference

Load movement-catalog.md when:

  • User requests specific/rare movement type
  • Validating movement terminology
  • Exploring movement options for scene
  • Cross-referencing movement conflicts

Stay in SKILL.md when:

  • Using common movements (listed above)
  • Quick reference needed
  • Basic validation only