Claude Code Plugins

Community-maintained marketplace

Feedback

Code refactoring patterns and techniques for improving code quality without changing behavior. Use for cleaning up legacy code, reducing complexity, or improving maintainability.

Install Skill

1Download skill
2Enable skills in Claude

Open claude.ai/settings/capabilities and find the "Skills" section

3Upload to Claude

Click "Upload skill" and select the downloaded ZIP file

Note: Please verify skill by going through its instructions before using it.

SKILL.md

name code-refactoring
description Code refactoring patterns and techniques for improving code quality without changing behavior. Use for cleaning up legacy code, reducing complexity, or improving maintainability.
source wshobson/agents
license MIT

Code Refactoring

Refactoring Principles

When to Refactor

  • Before adding new features (make change easy, then make easy change)
  • After getting tests passing (red-green-refactor)
  • When you see code smells
  • During code review feedback

When NOT to Refactor

  • Without tests covering the code
  • Under tight deadlines with no safety net
  • Code that will be replaced soon
  • When you don't understand what the code does

Common Code Smells

Long Methods

// BEFORE: Method doing too much
function processOrder(order: Order) {
  // 100 lines of validation, calculation, notification, logging...
}

// AFTER: Extract into focused methods
function processOrder(order: Order) {
  validateOrder(order);
  const total = calculateTotal(order);
  saveOrder(order, total);
  notifyCustomer(order);
}

Deeply Nested Conditionals

// BEFORE: Arrow code
function getDiscount(user: User, order: Order) {
  if (user) {
    if (user.isPremium) {
      if (order.total > 100) {
        if (order.items.length > 5) {
          return 0.2;
        }
      }
    }
  }
  return 0;
}

// AFTER: Early returns (guard clauses)
function getDiscount(user: User, order: Order) {
  if (!user) return 0;
  if (!user.isPremium) return 0;
  if (order.total <= 100) return 0;
  if (order.items.length <= 5) return 0;
  return 0.2;
}

Primitive Obsession

// BEFORE: Primitives everywhere
function createUser(name: string, email: string, phone: string) {
  if (!email.includes('@')) throw new Error('Invalid email');
  // more validation...
}

// AFTER: Value objects
class Email {
  constructor(private value: string) {
    if (!value.includes('@')) throw new Error('Invalid email');
  }
  toString() { return this.value; }
}

function createUser(name: string, email: Email, phone: Phone) {
  // Email is already validated
}

Feature Envy

// BEFORE: Method uses another object's data extensively
function calculateShipping(order: Order) {
  const address = order.customer.address;
  const weight = order.items.reduce((sum, i) => sum + i.weight, 0);
  const distance = calculateDistance(address.zip);
  return weight * distance * 0.01;
}

// AFTER: Move method to where the data is
class Order {
  calculateShipping() {
    return this.totalWeight * this.customer.shippingDistance * 0.01;
  }
}

Refactoring Techniques

Extract Method

// Identify a code block that does one thing
// Move it to a new method with a descriptive name
// Replace original code with method call

function printReport(data: ReportData) {
  // Extract this block...
  const header = `Report: ${data.title}\nDate: ${data.date}\n${'='.repeat(40)}`;
  console.log(header);

  // ...into a method
  printHeader(data);
}

Replace Conditional with Polymorphism

// BEFORE: Switch on type
function getArea(shape: Shape) {
  switch (shape.type) {
    case 'circle': return Math.PI * shape.radius ** 2;
    case 'rectangle': return shape.width * shape.height;
    case 'triangle': return shape.base * shape.height / 2;
  }
}

// AFTER: Polymorphic classes
interface Shape {
  getArea(): number;
}

class Circle implements Shape {
  constructor(private radius: number) {}
  getArea() { return Math.PI * this.radius ** 2; }
}

class Rectangle implements Shape {
  constructor(private width: number, private height: number) {}
  getArea() { return this.width * this.height; }
}

Introduce Parameter Object

// BEFORE: Too many parameters
function searchProducts(
  query: string,
  minPrice: number,
  maxPrice: number,
  category: string,
  inStock: boolean,
  sortBy: string,
  sortOrder: string
) { ... }

// AFTER: Parameter object
interface SearchParams {
  query: string;
  priceRange: { min: number; max: number };
  category?: string;
  inStock?: boolean;
  sort?: { by: string; order: 'asc' | 'desc' };
}

function searchProducts(params: SearchParams) { ... }

Replace Magic Numbers with Constants

// BEFORE
if (user.age >= 18 && order.total >= 50) {
  applyDiscount(order, 0.1);
}

// AFTER
const MINIMUM_AGE = 18;
const DISCOUNT_THRESHOLD = 50;
const STANDARD_DISCOUNT = 0.1;

if (user.age >= MINIMUM_AGE && order.total >= DISCOUNT_THRESHOLD) {
  applyDiscount(order, STANDARD_DISCOUNT);
}

Safe Refactoring Process

  1. Ensure tests exist - Write tests if they don't
  2. Make small changes - One refactoring at a time
  3. Run tests after each change - Catch regressions immediately
  4. Commit frequently - Easy to revert if something breaks
  5. Review the diff - Make sure behavior hasn't changed

Refactoring Checklist

  • Tests pass before starting
  • Each change is small and focused
  • Tests pass after each change
  • No behavior changes (only structure)
  • Code is more readable than before
  • Commit message explains the refactoring