| name | buck2-new-project |
| description | Scaffolds new Buck2 projects with proper BUILD/PACKAGE files, SPDX headers, and depot shims. Use when creating new Rust binaries/libraries, Deno tools, or C++ projects in the monorepo. Ensures consistent structure and metadata from the start. |
Buck2 New Project
Overview
This skill scaffolds new Buck2 projects with all required boilerplate: BUILD files with proper depot.* shims, PACKAGE files with metadata, SPDX license headers, and language-specific source templates. It saves time and ensures consistency across the monorepo.
Use this skill when:
- Creating a new Rust binary, library, or test crate
- Setting up a new Deno/TypeScript tool under
src/tools/ - Starting a new C++ project or library
- Adding a new component to the monorepo that needs its own BUILD file
This skill provides:
- Automated project scaffolding with
scripts/new_project.py - Language-specific templates (Rust, Deno, C++)
- Proper SPDX headers and copyright notices
- Correct use of
depot.*shim wrappers - PACKAGE file with metadata
Quick Start
The fastest way to create a new project:
# Run the scaffolding script
python3 /path/to/skills/buck2-new-project/scripts/new_project.py \
--type rust_binary \
--name my-tool \
--path src/tools/my-tool \
--description "My awesome new tool" \
--author "Your Name"
# This creates:
# - src/tools/my-tool/BUILD (with depot.rust_binary())
# - src/tools/my-tool/PACKAGE (with metadata)
# - src/tools/my-tool/src/main.rs (with SPDX headers)
Supported Project Types
rust_binary- Rust executable with main.rsrust_library- Rust library with lib.rsdeno_binary- Deno/TypeScript tool with main.ts
Creating Different Project Types
Rust Binary
For standalone executables and CLI tools:
python3 scripts/new_project.py \
--type rust_binary \
--name quicktd \
--path src/tools/quicktd \
--description "Fast target determination for Buck2" \
--author "Austin Seipp"
Generated BUILD file:
load("@root//buck/shims:shims.bzl", depot = "shims")
depot.rust_binary(
name = "quicktd",
srcs = glob(["src/**/*.rs"]),
deps = [
"third-party//mimalloc:rust",
],
visibility = ["PUBLIC"],
)
Generated main.rs:
// SPDX-FileCopyrightText: © 2024-2025 Austin Seipp
// SPDX-License-Identifier: Apache-2.0
fn main() {
println!("Hello from quicktd!");
}
Rust Library
For reusable code libraries:
python3 scripts/new_project.py \
--type rust_library \
--name common-utils \
--path src/lib/common-utils \
--description "Common utility functions" \
--author "Austin Seipp"
Generated BUILD file:
load("@root//buck/shims:shims.bzl", depot = "shims")
depot.rust_library(
name = "common-utils",
srcs = glob(["src/**/*.rs"]),
visibility = ["PUBLIC"],
)
Generated lib.rs:
// SPDX-FileCopyrightText: © 2024-2025 Austin Seipp
// SPDX-License-Identifier: Apache-2.0
pub fn example() {
println!("Example function");
}
Deno Binary
For TypeScript-based tools:
python3 scripts/new_project.py \
--type deno_binary \
--name formatter \
--path src/tools/formatter \
--description "Code formatting tool" \
--author "Austin Seipp"
Generated BUILD file:
load("@root//buck/shims:shims.bzl", depot = "shims")
load("@toolchains//deno:defs.bzl", deno = "rules")
deno.binary(
name = "formatter",
main = "main.ts",
permissions = ["read", "write"],
visibility = ["PUBLIC"],
)
Generated main.ts:
// SPDX-FileCopyrightText: © 2024-2025 Austin Seipp
// SPDX-License-Identifier: Apache-2.0
function main() {
console.log("Hello from formatter!");
}
if (import.meta.main) {
main();
}
Understanding Generated Files
BUILD File Structure
All BUILD files follow this pattern:
- Import shims:
load("@root//buck/shims:shims.bzl", depot = "shims") - Use depot wrappers:
depot.rust_binary()NOTrust_binary() - Set visibility: Usually
["PUBLIC"]for reusable components - Include dependencies: Always add
third-party//mimalloc:rustfor Rust binaries
PACKAGE File Metadata
Generated PACKAGE files include:
load("@root//buck/shims:package.bzl", pkg = "package")
pkg.info(
copyright = ["© 2024-2025 Austin Seipp"],
license = "Apache-2.0",
description = "Fast target determination for Buck2",
version = "1.0.0",
)
This enables:
- OSV (Open Source Vulnerability) tracking
- License compliance
- Version management
- Documentation generation
SPDX Headers
All source files include mandatory SPDX headers:
// SPDX-FileCopyrightText: © 2024-2025 Austin Seipp
// SPDX-License-Identifier: Apache-2.0
These are required by monorepo policy and enable automated license tracking.
Customizing Generated Projects
Adding Dependencies
After generation, edit the BUILD file to add dependencies:
depot.rust_binary(
name = "my-tool",
srcs = glob(["src/**/*.rs"]),
deps = [
"third-party//mimalloc:rust",
"third-party//clap:clap", # Add CLI argument parser
"//src/lib/common-utils", # Add internal library
],
visibility = ["PUBLIC"],
)
Setting Visibility
Control who can depend on your target:
# Public - anyone can use it
visibility = ["PUBLIC"]
# Private - only this package
visibility = []
# Specific targets
visibility = ["//src/tools/...", "//src/lib/..."]
Adding Tests
Extend the BUILD file with test targets:
depot.rust_test(
name = "test",
srcs = glob(["src/**/*.rs"]),
deps = [":my-tool"],
)
Common Patterns
Multi-Binary Project
Create a project with both a library and binary:
# Create library first
python3 scripts/new_project.py \
--type rust_library \
--name myapp \
--path src/myapp
# Then manually add a binary target to BUILD:
depot.rust_binary(
name = "myapp-cli",
srcs = ["src/bin/main.rs"],
deps = [":myapp", "third-party//mimalloc:rust"],
)
Tool with Configuration
For tools that need config files:
# Generate base project
python3 scripts/new_project.py --type deno_binary --name tool --path src/tools/tool
# Add config.jsonc manually
echo '{"version": "1.0"}' > src/tools/tool/config.jsonc
# Update BUILD to include config:
deno.binary(
name = "tool",
main = "main.ts",
data = ["config.jsonc"],
permissions = ["read", "write"],
)
Script Reference
new_project.py Options
--type TYPE Project type: rust_binary, rust_library, deno_binary
--name NAME Target name (used in BUILD file)
--path PATH Directory path relative to repo root
--description DESC Brief description for PACKAGE metadata
--author AUTHOR Copyright holder name
--license LICENSE SPDX license ID (default: Apache-2.0)
--version VERSION Initial version (default: 1.0.0)
--visibility VIS Visibility list (default: ["PUBLIC"])
Example Invocations
# Minimal - uses defaults
python3 scripts/new_project.py --type rust_binary --name tool --path src/tools/tool
# Full customization
python3 scripts/new_project.py \
--type rust_library \
--name mylib \
--path src/lib/mylib \
--description "My awesome library" \
--author "Jane Doe" \
--license "MIT" \
--version "0.1.0" \
--visibility '["//src/..."]'
# Deno project with specific permissions
python3 scripts/new_project.py \
--type deno_binary \
--name webserver \
--path src/tools/webserver \
--description "HTTP server tool"
Troubleshooting
"Directory already exists"
The script won't overwrite existing directories. Either:
- Choose a different path
- Remove the existing directory first
- Manually create files in the existing location
"Invalid project type"
Ensure --type is one of: rust_binary, rust_library, deno_binary
BUILD file doesn't work
Common issues:
- Forgot to use
depot.*shims instead of native rules - Missing
load("@root//buck/shims:shims.bzl", depot = "shims") - Incorrect visibility syntax (should be list:
["PUBLIC"])
Verify with:
buck2 build //path/to/project:name
Tests aren't found
Tests need explicit targets in BUILD:
depot.rust_test(
name = "test",
srcs = glob(["src/**/*.rs"]),
)
Then run:
buck2 test //path/to/project:test
Next Steps After Scaffolding
- Build the project:
buck2 build //path/to/project - Add actual implementation: Edit the generated source files
- Add dependencies: Update BUILD file with required deps
- Write tests: Add test targets and test files
- Run tests:
buck2 test //path/to/project:test - Commit with jj: Follow conventional commit format
jj new -m "feat: add new project"
# Make changes...
jj describe -m "feat(myapp): add initial implementation"
jj commit