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code-like-gopher

@vigo/claude-skills
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Provides Go programming expertise, including language syntax, idiomatic patterns, concurrency, and standard library usage. Use when generating, analyzing, refactoring, or reviewing Go code.

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SKILL.md

name code-like-gopher
description Provides Go programming expertise, including language syntax, idiomatic patterns, concurrency, and standard library usage. Use when generating, analyzing, refactoring, or reviewing Go code.

When to Use

Use this skill when:

  • Writing, reviewing, or refactoring Go code
  • Setting up Go project structure and tooling
  • Debugging concurrency issues
  • Configuring linters and formatters
  • Writing idiomatic Go code

Prerequisites Check

Before starting any Go work:

# Check Go version
go version

# Check go.mod version requirement
grep '^go ' go.mod 2>/dev/null | awk '{print $2}'

# Check if golangci-lint is available
command -v golangci-lint

Instructions

General Coding Approach

  • All naming and comments must be in English
  • Always check the Go version in go.mod and use appropriate language features
  • Starting with Go 1.22+, the loop variable capture issue is fixed
  • Starting with Go 1.23+, range-over-integers is available:
// Go 1.23+ only
for i := range 10 {
    fmt.Println(i)
}

// Go 1.22+ - loop variable capture is safe
for i := range items {
    go func() {
        fmt.Println(i) // safe, no need for tt := tt
    }()
}

Formatting and Linting

golangci-lint is the standard tool for Go code quality.

# Install if missing
brew install golangci-lint      # macOS
# or
go install github.com/golangci/golangci-lint/cmd/golangci-lint@latest

Check for existing config files:

  • .golangci.yml / .golangci.yaml
  • .golangci.toml / .golangci.json

If config version is not "2", migrate:

golangci-lint migrate

Minimal .golangci.yml Config

version: "2"

run:
  timeout: 5m
  tests: false

linters:
  enable:
    - errcheck
    - govet
    - ineffassign
    - staticcheck
    - unused
    - misspell
    - unconvert
    - unparam
    - gosec
    - prealloc
    - revive
    - wrapcheck
  settings:
    govet:
      enable:
        - assign
        - appends
        - bools
        - defers
        - shadow
        - unmarshal
        - waitgroup
        - lostcancel
        - slog
        - unreachable
    errcheck:
      check-type-assertions: true
      exclude-functions:
        - fmt.Fprintln
        - fmt.Fprintf
    wrapcheck:
      ignore-package-globs:
        - encoding/*
        - github.com/pkg/*
    revive:
      enable-all-rules: true
      rules:
        - name: package-comments
          disabled: true
        - name: cognitive-complexity
          disabled: true
        - name: cyclomatic
          disabled: true
        - name: function-length
          disabled: true
        - name: line-length-limit
          arguments: [120]
        - name: add-constant
          arguments:
            - max-lit-count: "3"
              allow-strs: '""'
              allow-ints: "0,1,2,10,64"

formatters:
  enable:
    - gofmt
    - gofumpt
    - goimports
    - golines
  settings:
    golines:
      max-len: 120

Usage

golangci-lint run ./...
golangci-lint fmt ./...

All the details of the configuration file can be found here:

https://github.com/golangci/golangci-lint/blob/HEAD/.golangci.reference.yml

  • gofmt is your friend, use for formatting the *.go files
  • goimports helps you to sort and find required package imports

Naming Conventions

Variables

Name variables by what they hold, not their type:

// ❌ Bad
var userString string
var countInt int
var usersMap map[string]*User
var usersList []User

// ✅ Good
var username string
var count int
var users map[string]*User
var users []User

Short variable conventions:

  • i, j, k - loop indices
  • n - counter, total, quantity
  • k, v - map key/value
  • a, b - same-type comparisons
  • s - string values
  • err - errors
  • ctx - context

Collections always use plural names:

// ❌ Bad
var userString string
var countInt int
var usersMap     map[string]*User
var companiesMap map[string]*Company
var productsMap  map[string]*Product
var usersList    []User

// ✅ Good
var username string
var count int

var users     map[string]*User
var users     []User

var companies map[string]*Company
var companies []Company
var products  []Product

Functions vs Methods

Functions - name by the result they return:

// ❌ Bad - describes operation
func Add(a, b int) int {}

// ✅ Good - describes result
func Sum(a, b int) int {}

Methods - name by the action they perform:

type User struct {
    email string
}

// Getter - no "Get" prefix
func (u User) Email() string {
    return u.email
}

// Setter - "Set" prefix
func (u *User) SetEmail(email string) {
    u.email = email
}

Packages

  • Lowercase, single-word names
  • No underscores or mixedCaps
  • Package name = base directory name
  • Avoid util, common, misc, helpers, tools, models, api, types or interfaces.
// ❌ Bad
package string_utils
func NewStringSet(...string) map[string]bool {}

// ✅ Good
package stringset
func New(...string) Set {}

Constructor naming:

// When package exports one main type, use New()
q := list.New()      // returns *list.List
r := ring.New(10)    // returns *ring.Ring

Rules:

  • Don’t use the import . notation, which can simplify tests that must run outside the package they are testing, but should otherwise be avoided.

  • Package names may be abbreviated when the abbreviation is familiar to the programmer. stdlib includes:

    strconv (string conversion)
    syscall (system call)
    fmt (formatted I/O)
    
  • Avoid repetition. The HTTP server provided by the http package is called Server, not HTTPServer. Client code refers to this type as http.Server, so there is no ambiguity.

  • Simplify function names. When a function in package pkg returns a value of type pkg.Pkg (or *pkg.Pkg), the function name can often omit the type name without confusion:

    start := time.Now()                                  // start is a time.Time
    t, err := time.Parse(time.Kitchen, "6:06PM")         // t is a time.Time
    ctx = context.WithTimeout(ctx, 10*time.Millisecond)  // ctx is a context.Context
    ip, ok := userip.FromContext(ctx)                    // ip is a net.IP
    

Structs

  • Go doesn’t provide automatic support for getters and setters. You can provide getters and setters by your self, it's neither idiomatic nor necessary to put Get into the getter's name. If you have a field called owner (lower case, unexported), the getter method should be called Owner (upper case, exported), not GetOwner. The use of upper-case names for export provides the hook to discriminate the field from the method. A setter function, if needed, will likely be called SetOwner. Both names read well in practice:

    owner := obj.Owner()
    if owner != user {
        obj.SetOwner(user)
    }
    

Interfaces

One-method interfaces use -er suffix:

type Reader interface {
    Read(p []byte) (n int, err error)
}

type Stringer interface {
    String() string
}

// Combined interfaces
type ReadWriteCloser interface {
    Reader
    Writer
    Closer
}

Error Handling

Always wrap errors with context:

// ❌ Bad - loses context
if err != nil {
    return err
}

// ✅ Good - stdlib way (Go 1.13+)
if err != nil {
    return fmt.Errorf("authenticate user %s: %w", userID, err)
}

Use errors.Is and errors.As for error checking:

// Check error type
if errors.Is(err, os.ErrNotExist) {
    // handle not found
}

// Extract error type
var pathErr *os.PathError
if errors.As(err, &pathErr) {
    fmt.Println(pathErr.Path)
}

Custom error types:

var (
    ErrNotFound     = errors.New("not found")
    ErrUnauthorized = errors.New("unauthorized")
)

// Sentinel errors with context
func GetUser(id string) (*User, error) {
    if user == nil {
        return nil, fmt.Errorf("user %s: %w", id, ErrNotFound)
    }
    return user, nil
}

Functional Options Pattern

Use instead of config structs:

type Server struct {
    port   string
    logger *slog.Logger
}

type Option func(*Server) error

func WithPort(port string) Option {
    return func(s *Server) error {
        if port == "" {
            return errors.New("port cannot be empty")
        }
        s.port = port
        return nil
    }
}

func WithLogger(l *slog.Logger) Option {
    return func(s *Server) error {
        if l == nil {
            return errors.New("logger cannot be nil")
        }
        s.logger = l
        return nil
    }
}

func New(opts ...Option) (*Server, error) {
    s := &Server{
        port: "8080", // default
    }
    
    for _, opt := range opts {
        if err := opt(s); err != nil {
            return nil, fmt.Errorf("apply option: %w", err)
        }
    }
    
    return s, nil
}

// Usage
server, err := New(
    WithPort("3000"),
    WithLogger(slog.Default()),
)

Concurrency

Golden Rule

Only the sender closes the channel, never the receiver.

The sender knows when work is finished; the receiver does not.

func produce(ch chan<- int) {
    defer close(ch) // sender closes
    for i := range 10 {
        ch <- i
    }
}

func consume(ch <-chan int) {
    for v := range ch { // receiver just reads
        fmt.Println(v)
    }
}

Buffered Channels

Prefer buffered channel with capacity 1 for signals:

// Signal/done channel
done := make(chan struct{}, 1)

// Error propagation
errCh := make(chan error, 1)

Concurrent-Safe Maps

Use sync.Map for concurrent access:

var cache sync.Map

// Store
cache.Store("key", value)

// Load
if v, ok := cache.Load("key"); ok {
    // use v
}

// LoadOrStore
actual, loaded := cache.LoadOrStore("key", newValue)

Best Practices

  1. Zero values - Make them useful (like bytes.Buffer, sync.Mutex)
  2. Context - Always first parameter, never in struct fields
  3. Avoid naked returns - Use explicit returns
  4. Use any instead of interface{}
  5. Generics - Last resort, prefer interfaces
  6. Struct field alignment - Order by size (8, 4, 2, 1 bytes)
  7. Pointer vs value receivers - Be consistent per type
// ❌ Bad - context in struct
type Service struct {
    ctx context.Context
}

// ✅ Good - context as first param
func (s *Service) Do(ctx context.Context, id string) error {}

Compile-time interface checks:

var _ io.Reader = (*MyReader)(nil)
var _ http.Handler = (*MyHandler)(nil)

Testing

Naming

// ❌ Bad - describes input
func TestTitleIllegalChar(t *testing.T) {}

// ✅ Good - describes behavior
func TestTitleEscapesSpecialCharacters(t *testing.T) {}

Table-Driven Tests

func TestSum(t *testing.T) {
    t.Parallel()
    
    tests := []struct {
        name     string
        a, b     int
        expected int
    }{
        {"positive numbers", 2, 3, 5},
        {"negative numbers", -1, -1, -2},
        {"zero", 0, 0, 0},
    }
    
    for _, tt := range tests {
        t.Run(tt.name, func(t *testing.T) {
            t.Parallel() // Go 1.22+ safe
            
            got := Sum(tt.a, tt.b)
            if got != tt.expected {
                t.Errorf("Sum(%d, %d) = %d; want %d", tt.a, tt.b, got, tt.expected)
            }
        })
    }
}

Pre-Commit Hooks

brew install pre-commit
pre-commit install

Minimal .pre-commit-config.yaml:

repos:
  - repo: https://github.com/TekWizely/pre-commit-golang
    rev: v1.0.0-rc.1
    hooks:
      - id: golangci-lint-mod
      - id: go-mod-tidy
      - id: go-test-mod

Commit Messages

Format:

[claude]: <verb> <description in lowercase>

- Detail 1
- Detail 2

Fixes #123

🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>

Example:

[claude]: add user authentication middleware

- Implement JWT validation
- Add rate limiting per user
- Handle token refresh

Fixes #42

🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>

Quick Reference

Task Command
Check Go version go version
Run linter golangci-lint run ./...
Format code golangci-lint fmt ./...
Run tests go test -race ./...
Tidy modules go mod tidy
Build go build ./...

Resources