| name | nextjs-game-components |
| description | Build interactive React components for the quiz game UI using Next.js 16, React 19, TypeScript, and Tailwind CSS v4. Use when creating game lobby, question display, scoreboard, player standings, and game result components. |
| license | MIT |
| metadata | [object Object] |
Next.js Game Components
This skill covers creating React components for the dev-quiz-battle game interface.
Step-by-step instructions
1. Component Structure
Use functional components with TypeScript:
import { type ReactNode } from "react";
type GameComponentProps = {
gameCode: string;
playerCount: number;
currentRound: number;
};
export const GameComponent = ({
gameCode,
playerCount,
currentRound,
}: GameComponentProps) => {
return <div>Game Content</div>;
};
2. Using Tailwind CSS v4
Follow Tailwind v4 syntax with utility classes:
export const Button = ({ onClick, children }: ButtonProps) => {
return (
<button
className="px-4 py-2 bg-blue-500 text-white rounded-lg hover:bg-blue-600 transition-colors"
onClick={onClick}
>
{children}
</button>
);
};
3. Implementing Game Lobby
The game lobby shows waiting players and start game button:
export const GameLobby = ({ gameCode, players, onStartGame }: Props) => {
return (
<div className="p-6 rounded-lg border border-gray-200">
<h2 className="text-2xl font-bold mb-4">Game Lobby</h2>
<p className="text-gray-600 mb-4">Code: {gameCode}</p>
<div className="space-y-2 mb-6">
{players.map((player) => (
<div key={player.id} className="flex items-center gap-2">
<div className="w-2 h-2 bg-green-500 rounded-full" />
<span>{player.name}</span>
</div>
))}
</div>
<button
onClick={onStartGame}
className="w-full bg-green-500 text-white py-2 rounded-lg"
>
Start Game
</button>
</div>
);
};
4. Question Display
Show question with multiple choice options:
export const QuestionDisplay = ({
question,
options,
onAnswerSelect,
selectedAnswer,
}: Props) => {
return (
<div className="space-y-4">
<h3 className="text-lg font-semibold">{question}</h3>
<div className="grid gap-2">
{options.map((option, index) => (
<button
key={index}
onClick={() => onAnswerSelect(option)}
className={`p-3 text-left border rounded-lg transition-colors ${
selectedAnswer === option
? "bg-blue-500 text-white border-blue-500"
: "border-gray-300 hover:border-gray-400"
}`}
>
{option}
</button>
))}
</div>
</div>
);
};
5. Scoreboard Component
Display player scores:
export const GameScoreboard = ({ players, currentRound, maxRounds }: Props) => {
const sorted = [...players].sort((a, b) => b.score - a.score);
return (
<div className="space-y-3">
<div className="flex justify-between text-sm text-gray-600">
<span>
Round {currentRound}/{maxRounds}
</span>
</div>
{sorted.map((player, index) => (
<div
key={player.id}
className="flex justify-between items-center p-2 bg-gray-50 rounded"
>
<span className="font-semibold">
#{index + 1} {player.name}
</span>
<span className="text-blue-600">{player.score}</span>
</div>
))}
</div>
);
};
6. Theme Support
Use next-themes for dark mode:
"use client";
import { useTheme } from "next-themes";
export const ThemedComponent = () => {
const { theme } = useTheme();
return (
<div
className={
theme === "dark" ? "bg-gray-900 text-white" : "bg-white text-black"
}
>
Content
</div>
);
};
Common Edge Cases
- Loading states: Show spinners while fetching game data
- Disabled buttons: Disable submit button when answer not selected
- Responsive design: Test on mobile, tablet, desktop
- Theme switching: Ensure colors work in light and dark modes
- Real-time updates: Handle Convex subscription updates
Component Files
Key components in the project:
components/game/game-lobby.tsx- Waiting roomcomponents/game/question-display.tsx- Question UIcomponents/game/game-scoreboard.tsx- Score trackingcomponents/game/players-standing.tsx- Final standings